Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 10931987204826063777 86 qw the Shooter (level 4, 0/28 HPs) Began as a Gargoyle Hunter on Jan 19, 2024. Slain by a quokka (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:06 (1617 turns). qw the Shooter (Gargoyle Hunter) Turns: 1617, Time: 00:00:07 Health: 0/28 AC: 6 Str: 15 XL: 4 Next: 49% Magic: 4/4 EV: 11 Int: 9 God: Gold: 134 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting + Level 5.5 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery g - a ring of protection from fire (left hand) Scrolls i - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} Potions b - 3 potions of curing d - a potion of cancellation {unknown} e - 2 potions of might f - a potion of mutation {unknown} h - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The adder hisses angrily. The arrow hits the quokka. The quokka is heavily wounded. The quokka bites you. The quokka bites you but does no damage. The quokka closely misses you. You shoot an arrow. The arrow closely misses the quokka. The quokka bites you but does no damage. The quokka bites you. The quokka misses you. You shoot an arrow. The arrow hits the quokka but does no damage. The quokka is heavily wounded. The quokka barely misses you. x2; The quokka bites you. You shoot an arrow. The arrow hits the quokka. You kill the quokka! The quokka twitches its whiskers. The quokka bites you. You shoot an arrow. The arrow hits the quokka but does no damage. The quokka barely misses you. The quokka bites you but does no damage. You shoot an arrow. The arrow hits the adder! The adder is severely wounded. The adder barely misses you. The quokka bites you but does no damage. The adder misses you. You shoot an arrow. The arrow barely misses the adder. The quokka barely misses you. The adder closely misses you. The quokka barely misses you. You shoot an arrow. The arrow barely misses the adder. The adder barely misses you. The quokka bites you. The adder bites you. You shoot an arrow. The arrow hits the adder. You kill the adder! The quokka bites you but does no damage. A ball python comes into view. You shoot an arrow. The arrow misses the quokka. The quokka closely misses you. The quokka barely misses you. You shoot an arrow. The arrow closely misses the quokka. The quokka bites you. You die... #........# #).......# #.....<..# #........# #........# #######.## #..# ##%## #@)# ##r..S..# .(###.# #.# .# .. #.# .. You could see a quokka and a ball python. Vanquished Creatures 2 adders (D:3) A dart slug (D:2) 5 ribbon worms (D:2) 2 orcs (D:3) 5 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 3 kobolds (D:1) 3 quokkas 3 ball pythons 6 bats 2 frilled lizards 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-132-g3d54051 0 | D:1 | 0 ||| qw: Game counter: 353 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 62 | D:1 | 62 ||| DROPPING scroll of butterflies. 100 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 587 | D:1 | 587 ||| READING scroll labelled VAUFEH AGUI. 588 | D:1 | 588 ||| READING 2 scrolls labelled VEBETHR KYAPS. 588 | D:1 | 588 ||| IDENTIFYING 2 bubbling ruby potions 589 | D:1 | 589 ||| READING scroll of identify. 589 | D:1 | 589 ||| IDENTIFYING 2 lumpy puce potions 641 | D:2 | Reached XP level 3. HP: 20/21 MP: 3/3 662 | D:2 | Reached skill level 5 in Ranged Weapons 745 | D:2 | 745 ||| FLEEEEING. 971 | D:2 | Reached skill level 3 in Fighting 1179 | D:2 | 1179 ||| FLEEEEING. 1253 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1556 | D:2 | 1556 ||| UPGRADING to ring of protection from fire. 1557 | D:2 | 1557 ||| READING scroll labelled UBIYSUOGER. 1574 | D:3 | Identified the +2 dagger "Dohur" {venom, Str+5} 1610 | D:3 | HP: 6/28 [quokka (2)] 1617 | D:3 | Slain by a quokka Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, hangedman_glass_teeth D:2: layout_loops_corners, minmay_hexomino_f4 D:3: layout_rooms, minmay_fractal_squares_5 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.5 Fighting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 166 | 37 || 203 Use: Scroll | 3 | 1 || 4 Armour: Leather armour | 59 | 40 || 99 Dodge: Dodged | 46 | 33 || 79 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 51 | 41.5 | 37 | 12 | 24.5 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 39 | 18 | 31.6 | 17 | 7 | 29.2 D:3 | 7 | 33 | 82.5 | 4 | 5 | 55.6 +---------+---------+-------+---------+---------+-------