Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 12086847160872388566 58 qw the Shooter (level 4, -2/28 HPs) Began as a Gargoyle Hunter on Jan 19, 2024. Slain by Sigmund ... wielding a +2 scythe of distortion (20 damage) ... on level 2 of the Dungeon. The game lasted 00:00:04 (1085 turns). qw the Shooter (Gargoyle Hunter) Turns: 1085, Time: 00:00:05 Health: -2/28 AC: 10 Str: 14 XL: 4 Next: 1% Magic: 4/4 EV: 10 Int: 10 God: Gold: 45 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . a - +0 shortbow rCold + . . (shield currently unavailable) rNeg + . . b - +0 ring mail rPois inf (no helmet) rElec + g - scarf {rC+ rF+} rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting - Level 5.1 Ranged Weapons + Level 0.3 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 ring mail (worn) e - a +1 pair of boots (worn) g - a scarf of resistance (worn) Jewellery c - an amulet of magic regeneration Potions f - a potion of cancellation {unknown} h - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You shoot an arrow. The arrow hits the kobold. You kill the kobold! You have reached level 4! You feel clever. Things that are here: a +0 whip; a stone; a kobold corpse i - a red potion Sigmund the Dreaded comes into view. He is wielding a +2 scythe of distortion and carrying a wand of flame. Found 10 gold pieces. Sigmund shouts! Sigmund zaps a wand. The puff of flame hits you. You resist. 1067 ||| FLEEEEING. 1072 ||| FLEEEEING. Sigmund points at you and mumbles some strange words. You resist with some effort. 1073 ||| FLEEEEING. You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. Sigmund says, "Don't worry, I'll kill you fast." Sigmund zaps a wand. The puff of flame misses you. Sigmund flickers, as though insubstantial. You shoot an arrow. The arrow closely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you. You resist. 1076 ||| FLEEEEING. Sigmund points at you and mumbles some strange words. You are confused. 1077 ||| DRINKING potion of curing. You feel better. 1077 ||| (to cure confusion) You shoot an arrow. The arrow closely misses Sigmund. You shoot an arrow. The arrow barely misses Sigmund. Sigmund casts a spell at you. You are confused. Sigmund casts a spell at you. You are more confused. Sigmund casts a spell at you. You are more confused. Sigmund hits you from afar with a +2 scythe of distortion! Space warps horribly around you!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. . ... #..### ######## #.....####..@.@.# #........####.# #...#.###### #.# #$ #. #.# #. #.# #. #.# #. #.# .@ #.# ## #.# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 5 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 3 bats A frilled lizard (D:2) 3 kobolds (D:2) 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-132-g3d54051 0 | D:1 | 0 ||| qw: Game counter: 375 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 84 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 371 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 474 | D:1 | Reached skill level 5 in Ranged Weapons 627 | D:1 | 627 ||| UPGRADING to +1 pair of boots. 632 | D:1 | 632 ||| DROPPING scroll of butterflies. 664 | D:2 | 664 ||| STAIRDANCE 762 | D:2 | Reached skill level 3 in Fighting 839 | D:2 | 839 ||| FLEEEEING. 844 | D:2 | 844 ||| STAIRDANCE 865 | D:1 | 865 ||| UPGRADING to +0 ring mail. 875 | D:1 | 875 ||| DROPPING +0 leather armour. 876 | D:1 | 876 ||| UPGRADING to scarf of resistance. 881 | D:1 | 881 ||| DRINKING 2 metallic puce potions. 1016 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1066 | D:2 | Noticed Sigmund 1067 | D:2 | 1067 ||| FLEEEEING. 1072 | D:2 | 1072 ||| FLEEEEING. 1073 | D:2 | 1073 ||| FLEEEEING. 1076 | D:2 | 1076 ||| FLEEEEING. 1077 | D:2 | 1077 ||| DRINKING potion of curing. 1077 | D:2 | 1077 ||| (to cure confusion) 1085 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, hex_medium, bh_walls_and_bars D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Fighting | 3 | 3.0 Armour | | 0.3 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 123 | 4 || 127 Use: Potion | 1 | 1 || 2 Armour: Leather armour | 30 | || 30 Ring mail | | 3 || 3 Dodge: Dodged | 42 | 1 || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------