qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -55, D:1) 2 stones (5, 3, D:1) a +0 buckler (17, -21, D:1) a +0 club (33, -40, D:1) a book of Storms (41, -42, D:1) a book of Minor Magic (42, -28, D:1) a scroll of butterflies (47, -7, D:1) 6 stones (49, -7, D:1) a +0 club (53, -50, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -8, D:2) a +0 whip 5 stones (3, 21, D:2) a quokka corpse (skeletalised by now) (3, 23, D:2) a +0 short sword (5, -8, D:2) a +0 flail (5, -4, D:2) a +0 dagger (14, -1, D:2) a +0 war axe (19, 0, D:2) a +0 club (24, 0, D:2) the +1 hand axe "Jiry" {venom, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (27, -5, D:2) a +0 club (30, 31, D:2) a +0 club (33, 17, D:2) a +0 dagger 4 stones (44, 26, D:2) a +0 hammer (44, 27, D:2) a +0 hammer (44, 28, D:2) a +0 hammer (45, -2, D:2) a +0 robe (45, 24, D:2) a potion of brilliance a +0 leather armour a +0 hammer (45, 26, D:2) a +0 hammer (45, 27, D:2) a +0 hammer (46, 20, D:2) a +0 hammer (46, 22, D:2) a +0 hammer (46, 23, D:2) the +6 hammer "Conservator" {speed, rPois rF++} rF++: It greatly protects you from fire. rPois: It protects you from poison (46, 26, D:2) a +0 hammer (46, 27, D:2) a +0 hammer (46, 28, D:2) a +0 hammer (47, 19, D:2) a +0 hammer (47, 21, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, 2, D:3) a ball python corpse (12, -24, D:3) a hobgoblin corpse