qw Level 1 of the Dungeon (2, -7, D:1) a +0 whip (5, -23, D:1) a scroll of butterflies (8, -10, D:1) a +0 dagger (9, -7, D:1) 7 stones (16, -20, D:1) 7 stones (18, -9, D:1) a +0 leather armour (20, 1, D:1) a ring of poison resistance (31, 7, D:1) 2 stones (33, 18, D:1) a +0 robe (42, -21, D:1) a +0 dagger 4 stones (50, -12, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia a scroll of blinking (2, -3, D:2) a throwing net (2, 32, D:2) a +0 spear (13, 19, D:2) a +0 dagger (15, 24, D:2) a stone (16, 10, D:2) 3 poisoned darts (16, 38, D:2) a +0 dagger (16, 46, D:2) a +0 leather armour (21, 9, D:2) a +0 short sword 4 stones (21, 19, D:2) a +0 cloak (22, 10, D:2) a +0 short sword (38, 49, D:2) a +0 dagger (42, 22, D:2) the +4 mace "Errea" {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (44, 32, D:2) a +0 hand axe (46, 42, D:2) a beast talisman (47, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of pain (2, -4, D:3) a +0 mace a +0 leather armour (9, 1, D:3) a +0 hand axe (10, -15, D:3) a scroll of amnesia (16, -18, D:3) 5 stones (20, -21, D:3) an adder corpse (skeletalised by now) (21, -21, D:3) a staff of air (21, -20, D:3) a +0 leather armour a +0 club (22, 3, D:3) a +0 mace an orc corpse (23, -14, D:3) a bat skeleton (24, -7, D:3) a +0 sling (36, -5, D:3) a +0 dagger a goblin corpse (39, -21, D:3) a +0 mace (48, 1, D:3) 16 gold pieces (49, 1, D:3) a +0 whip (49, 2, D:3) a +0 sling