qw Level 1 of the Dungeon (11, -3, D:1) a +0 dagger (13, 19, D:1) a +0 dagger (19, -26, D:1) a scroll of butterflies (27, -1, D:1) a +0 dagger (42, 5, D:1) a +0 dagger (43, 6, D:1) 4 poisoned darts (46, 7, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -11, D:2) a +0 short sword a stone (16, 11, D:2) 7 stones (18, -9, D:2) the +0 scale mail of Magic {+Inv rElec Regen+ Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (27, -3, D:2) a +0 dagger a +0 sling (27, 14, D:2) a +0 dagger (29, 14, D:2) a +0 club (30, -2, D:2) a +0 robe (30, 22, D:2) a +0 club (40, 10, D:2) a +0 leather armour (42, -11, D:2) a +0 short sword (58, 5, D:2) a +0 chain mail (60, 4, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 16, D:3) a scroll of fog (6, 25, D:3) a ball python corpse (6, 26, D:3) a scroll of enchant armour (9, 26, D:3) 4 stones (13, 14, D:3) 3 stones (13, 38, D:3) a +0 ring mail (14, 24, D:3) 6 stones (15, 41, D:3) 6 stones (16, 24, D:3) a +0 mace (17, 27, D:3) a ball python corpse (17, 34, D:3) a +0 leather armour (21, 22, D:3) a hobgoblin corpse (skeletalised by now) (23, 26, D:3) 3 stones (24, 26, D:3) 6 stones (28, 23, D:3) a +2 whip of freezing (29, 14, D:3) a +0 club a +0 leather armour (40, 5, D:3) a +0 plate armour