qw Level 1 of the Dungeon (9, 25, D:1) a granite talisman (10, 33, D:1) 5 stones (12, -3, D:1) a +0 sling (15, 35, D:1) a +0 dagger (17, 19, D:1) a potion of ambrosia a scroll of butterflies (17, 23, D:1) 8 stones (17, 31, D:1) a +0 sling (20, 2, D:1) a +0 club (39, -11, D:1) a +0 plate armour (40, -10, D:1) a ring of magical power (54, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Haibrulli's Weapon Shoppe 6 boomerangs (132 gold) a +0 club (11 gold) a +2 short sword of flaming (191 gold) 4 stones (4 gold) a +0 spear (33 gold) a +0 lajatang (165 gold) a +2 trident of venom (178 gold) a +0 dagger (22 gold) a +4 rapier of venom (294 gold) a +0 flail (38 gold) the +4 glaive "Goytev" {freeze, rPois Int+3} (541 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison (0, 0, D:2) 2 stones (0, 34, D:2) 3 poisoned darts (22, 34, D:2) a potion of brilliance Level 3 of the Dungeon [Shop] Dakuf's Book Shop a book of Necromancy (374 gold) a book of Frost (220 gold) Great Wizards, Vol. VII (330 gold) a book of Vapours (286 gold) a book of Spontaneous Combustion (418 gold) a book of Ice (550 gold) a book of Battle (286 gold) a book of the Dragon (462 gold) Nicwurph's Elucidation of Elliptic Rot (484 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Teleport Other Translocation 3 c - Animate Dead Necromancy 4 d - Disjunction Translocation 8 [Shop] Tauschu's Weapon Shop a +0 sling (19 gold) a +0 mace (39 gold) a +2 spear of flaming (226 gold) a +0 spear (39 gold) a +1 heavy battleaxe (243 gold) a +0 rapier (52 gold) a +2 hand axe of electrocution (253 gold) a +0 giant spiked club (24 gold) (0, 0, D:3) a +0 club a +0 leather armour an orc corpse (1, -5, D:3) 7 stones (3, 1, D:3) a +0 whip (4, 1, D:3) a +0 short sword