qw Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (3, 1, D:1) 4 poisoned darts (3, 24, D:1) a bat corpse (skeletalised by now) (12, 16, D:1) 3 stones (13, 22, D:1) a book of Touch (16, 29, D:1) a rat corpse (17, 38, D:1) a jackal corpse a jackal corpse (18, 0, D:1) a staff of conjuration (18, 1, D:1) a +0 club (27, 24, D:1) a bat corpse (30, 7, D:1) a +0 hand axe (31, 35, D:1) a hobgoblin corpse (skeletalised by now) (32, -1, D:1) 2 large rocks (32, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 11, D:1) a book of Blood (34, 1, D:1) a +0 short sword a kobold corpse (36, 2, D:1) 3 stones (37, 28, D:1) a bat skeleton (40, 9, D:1) a +0 dagger (41, 9, D:1) a +0 dagger (42, 24, D:1) 5 stones (47, 39, D:1) a +0 dagger (49, 34, D:1) a frilled lizard corpse (skeletalised by now) (55, 16, D:1) a +0 hand axe (62, 10, D:1) a ball python corpse (skeletalised by now)