Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 18154826671732117973 308 qw the Shooter (level 6, 0/46 HPs) Began as a Djinni Hunter on Jan 23, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:07 (1784 turns). qw the Shooter (Djinni Hunter) Turns: 1784, Time: 00:00:08 Health: 0/46 AC: 5 Str: 10 XL: 6 Next: 68% Gold: 118 EV: 11 Int: 11 God: SH: 5 Dex: 18 rFire + + + a - +0 shortbow rCold x . . (shield currently unavailable) rNeg + . . d - +0 ring mail rPois inf (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of reflection Stlth + e - ring of protection from fire HPRegen 0.27/turn f - ring of positive energy MPRegen 0.00/turn %: reflection, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 3.0 Fighting - Level 5.6 Ranged Weapons - Level 1.0 Armour + Level 2.8 Dodging - Level 0.7 Stealth You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 0% 2d5 65% 1 b - Scorch Fire 0% 2d5 80% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour d - a +0 ring mail (worn) Jewellery e - a ring of protection from fire (left hand) f - a ring of positive energy (right hand) h - an amulet of reflection (around neck) Potions b - a potion of curing c - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Message History The orc barely misses you. You shoot an arrow. The arrow closely misses the orc. The orc hits you with a +0 whip. The orc hits you with a +0 war axe. The hobgoblin hits you. You shoot an arrow. The arrow closely misses the orc. The arrow hits the jackal but does no damage. The orc hits you but does no damage. You block the hobgoblin's attack. The hobgoblin closely misses you. You shoot an arrow. The arrow hits the orc! You kill the orc! The orc misses you. You block something's attack. The hobgoblin completely misses you. The orc priest looks satisfied for a moment. You shoot an arrow. The arrow closely misses the orc. You block the jackal's attack. Something hits you but does no damage. The orc barely misses you. The hobgoblin closely misses you. The jackal closely misses you. You shoot an arrow. The arrow closely misses the orc. The arrow barely misses the jackal. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The jackal bites you. The hobgoblin misses you. The jackal misses you. The hobgoblin hits you. Something hits you but does no damage. You block the jackal's attack. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc closely misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal barely misses you. You block the jackal's attack. The jackal bites you. The hobgoblin closely misses you. Something hits you but does no damage. The orc hits you but does no damage. You shoot an arrow. The arrow closely misses the orc priest. The jackal closely misses you. The jackal barely misses you. Something hits you. You block the orc priest's attack. The jackal barely misses you. The orc completely misses you. The hobgoblin hits you. The jackal barely misses you. You shoot an arrow. The arrow hits the orc priest! The orc priest is severely wounded. The jackal barely misses you. Something hits you. You die... ################# #...............# #.#############.# #.......# ###.# #..h....#####<#.### #.@o....+.......... #goh....#####.#.##. #..........#..#.##. #.#'#............#. #.#.######.#..#.... +.... ...#.....#. #....% ...#........ .. ... .. #.#.#..#. +........ You could see an orc priest, an orc, 2 jackals and a hobgoblin. Vanquished Creatures Sigmund (D:3) An orc priest (D:3) An orc wizard (D:3) A gnoll (D:1) 4 adders 3 dart slugs 3 orcs (D:3) 7 ball pythons 4 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 4 kobolds 2 quokkas 2 bats 2 frilled lizards 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Djinni Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | 0 ||| qw: Version: 0.3-a-134-g2ba4250 0 | D:1 | 0 ||| qw: Game counter: 700 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 27 | D:1 | Reached XP level 2. HP: 20/23 MP: 0/0 52 | D:1 | Found Medy's Distillery. 73 | D:1 | 73 ||| SHOPLISTING 2 potions of resistance (200 gold, have | 29). 73 | D:1 | 73 ||| SHOPLISTING potion of curing (30 gold, have 29). 73 | D:1 | 73 ||| SHOPLISTING potion of enlightenment (50 gold, have | 29). 73 | D:1 | 73 ||| SHOPLISTING potion of heal wounds (50 gold, have | 29). 73 | D:1 | 73 ||| SHOPLISTING potion of might (40 gold, have 29). 73 | D:1 | 73 ||| SHOPLISTING potion of resistance (100 gold, have | 29). 152 | D:1 | Reached skill level 4 in Ranged Weapons 152 | D:1 | Reached XP level 3. HP: 22/28 MP: 0/0 152 | D:1 | Learned a level 1 spell: Kiss of Death 569 | D:1 | 569 ||| UPGRADING to +0 ring mail. 579 | D:1 | 579 ||| DROPPING +0 leather armour. 580 | D:1 | 580 ||| UPGRADING to ring of protection from fire. 581 | D:1 | 581 ||| READING scroll labelled WEEZADU YMIGRE. 581 | D:1 | 581 ||| IDENTIFYING grey potion 582 | D:1 | 582 ||| DROPPING scroll of butterflies. 583 | D:1 | 583 ||| DROPPING potion of ambrosia. 605 | D:2 | 605 ||| STAIRDANCE 609 | D:2 | 609 ||| STAIRDANCE 680 | D:2 | Reached skill level 1 in Armour 719 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/0 848 | D:2 | Reached skill level 3 in Fighting 1384 | D:2 | 1384 ||| UPGRADING to amulet of reflection. 1389 | D:2 | 1389 ||| UPGRADING to ring of positive energy. 1390 | D:2 | 1390 ||| READING 2 scrolls of identify. 1390 | D:2 | 1390 ||| IDENTIFYING yellow potion 1391 | D:2 | 1391 ||| READING scroll of identify. 1391 | D:2 | 1391 ||| IDENTIFYING sedimented emerald potion 1392 | D:2 | 1392 ||| READING scroll labelled IFO EZIDDUKIX. 1393 | D:2 | 1393 ||| READING scroll labelled CUISEA DIOKUE. 1394 | D:2 | 1394 ||| DROPPING potion of attraction. 1419 | D:3 | 1419 ||| PLANNING SEWER 1463 | D:3 | Reached XP level 5. HP: 15/40 MP: 0/0 1463 | D:3 | Learned a level 2 spell: Scorch 1631 | D:3 | Noticed Sigmund 1642 | D:3 | Killed Sigmund 1643 | D:3 | Reached skill level 5 in Ranged Weapons 1643 | D:3 | Reached XP level 6. HP: 30/46 MP: 0/0 1781 | D:3 | HP: 11/46 [jackal (1)] 1783 | D:3 | HP: 4/46 [something (2)] 1784 | D:3 | Slain by an orc wizard Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_shops, shop_fountains, chequers_serial_rivers_large_b D:2: layout_basic, grunt_ministairs_13 D:3: layout_basic, gup_sewer_entry_spiral, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.6 Armour | 1 | 1.0 Fighting | 3 | 3.0 Dodging | | 2.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 58 | 99 || 157 Use: Scroll | 1 | 4 || 5 Armour: Leather armour | 10 | || 10 Ring mail | 5 | 42 || 47 Dodge: Dodged | 9 | 35 || 44 Block: Other | | 6 || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 223 | 217 | 49.3 | 47 | 3 | 6.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 1 | 2.0 | 18 | 1 | 5.3 D:2 | 66 | 2 | 2.9 | 19 | 1 | 5.0 D:3 | 108 | 214 | 66.5 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+-------