qw Level 1 of the Dungeon (0, 5, D:1) 5 stones (6, -7, D:1) a +0 whip (7, 28, D:1) a book of Lightning (9, 12, D:1) a +0 dagger (13, 24, D:1) a +0 club (16, 9, D:1) 5 stones (23, 9, D:1) a book of Cantrips (23, 17, D:1) a +0 leather armour (25, 24, D:1) a +0 whip (27, 36, D:1) a +0 robe (28, 32, D:1) a scroll of butterflies (33, 9, D:1) 6 poisoned darts (39, -3, D:1) a +0 club a +0 short sword (50, 36, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (1, -21, D:2) 2 potions of brilliance (11, -19, D:2) a potion of degeneration (11, -18, D:2) a +0 dagger a +0 robe (11, -9, D:2) a scroll of butterflies (15, -23, D:2) a +0 dagger 3 stones (23, 13, D:2) a +0 club a stone (26, -11, D:2) a +0 chain mail (29, 24, D:2) the +1 scale mail of Somewhere Else {rElec rC+++ Will- Regen+} rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (33, 18, D:2) a +0 whip (34, 5, D:2) a flux talisman Level 3 of the Dungeon (1, 7, D:3) a +0 robe a +0 dagger a +0 club (5, 34, D:3) a +0 hammer (14, 42, D:3) a scroll of immolation (15, 47, D:3) a +0 club 4 stones (18, 31, D:3) a +0 dagger 2 stones (22, 26, D:3) a +0 short sword (24, 9, D:3) a +0 club (25, 9, D:3) a +2 dagger of speed (26, 9, D:3) a +0 leather armour (28, 6, D:3) a book of Burglary (36, 29, D:3) a +0 club (48, 6, D:3) a book of Decay (48, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones (4, 15, D:4) a +0 dagger (11, -6, D:4) a +0 club (15, 2, D:4) a +0 leather armour (16, -5, D:4) a +0 club (37, 28, D:4) a +0 club (42, 10, D:4) a staff of fire (43, 8, D:4) a +0 robe (53, 1, D:4) a +0 mace Level 5 of the Dungeon [Shop] Ogafahob's Weapon Emporium a +0 falchion (36 gold) the +11 short sword of Zappetoahu {freeze, +Blink rElec rN++ Str+3} (1178 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. 7 stones (8 gold) a +0 long sword of protection (74 gold) a +0 short sword (36 gold) a +1 hand axe of electrocution (174 gold) a +0 club (12 gold) a +0 flail (42 gold) (0, 0, D:5) a +0 whip (2, -22, D:5) a book of the Earth (2, 2, D:5) a +0 flail (2, 3, D:5) a +0 club (8, 6, D:5) a book of the Senses (12, -14, D:5) a +0 shortbow (15, 26, D:5) a +0 rapier a +0 leather armour (25, -2, D:5) a +2 heavy spear (36, -4, D:5) an orb of guile (39, 25, D:5) a +0 trident (50, 5, D:5) a +0 leather armour a +1 flail of protection 2 boomerangs a +0 whip (51, -23, D:5) a +0 shortbow (51, 4, D:5) a +0 dagger (57, -4, D:5) a +0 leather armour (60, 32, D:5) a +0 rapier (61, -14, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) an adder corpse the Ecumenical Temple