qw Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (1, 12, D:1) a +0 spear (7, 14, D:1) a +0 spear (9, 12, D:1) 5 large rocks (13, 25, D:1) a book of Debilitation (14, 20, D:1) a +0 dagger (16, -3, D:1) a +0 hand axe (16, 14, D:1) a +0 dagger of speed (19, 14, D:1) a potion of attraction a scroll of butterflies (22, -24, D:1) a +0 dagger (24, -24, D:1) a +0 whip (27, -21, D:1) a +0 club (27, 2, D:1) a +0 whip (31, 11, D:1) a book of Air (42, -15, D:1) a +0 sling (42, -13, D:1) 4 stones (47, 9, D:1) a There-And-Back Book (50, 3, D:1) a +0 dagger of flaming Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (7, 4, D:2) a +0 spear (9, -7, D:2) a bat corpse (14, 9, D:2) a +2 dagger of electrocution (15, 22, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -8, D:2) a +0 dagger (22, 21, D:2) a +0 robe (25, -5, D:2) 5 javelins (27, 28, D:2) a bat corpse (skeletalised by now) (28, 23, D:2) 2 potions of attraction (30, -12, D:2) 7 gold pieces a +0 club 2 stones