qw Level 1 of the Dungeon [Shop] Hajyta's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) [Shop] Weovaduu's Assorted Antiques a scroll of vulnerability (108 gold) a ring of resist corrosion (540 gold) a potion of brilliance (108 gold) a scroll of butterflies (108 gold) a +0 ring mail of willpower (297 gold) a +0 rapier (108 gold) the +1 leather armour of Dramatic Exits {Dex+5} (661 gold) Dex+5: It affects your dexterity (+5). [Shop] Xeheb's Assorted Antiques a +2 hat (336 gold) a potion of ambrosia (168 gold) a scroll of enchant weapon (157 gold) the +4 ring mail of Insurance {Harm rPois MP-9} (504 gold) rPois: It protects you from poison MP-9: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. a +0 scale mail (84 gold) a +0 club (21 gold) a scroll of vulnerability (84 gold) a scroll of noise (21 gold) a scroll of blinking (157 gold) (0, 0, D:1) a +0 club (3, 12, D:1) a +0 dagger (14, 18, D:1) a +0 dagger of flaming (15, -7, D:1) a +0 dagger (17, 30, D:1) 5 stones (27, 37, D:1) 5 large rocks (36, 27, D:1) a +0 short sword (40, 25, D:1) 6 stones (46, 35, D:1) a +0 plate armour (49, 41, D:1) a hobgoblin corpse (skeletalised by now) (53, 26, D:1) a +0 club 3 stones (56, 0, D:1) a scroll of immolation a potion of magic a scroll of butterflies a +0 leather armour (56, 2, D:1) 4 stones (59, -15, D:1) a bat corpse (63, 7, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 flail a +0 club a gnoll corpse (14, 4, D:2) a +0 robe (18, 14, D:2) 5 poisoned darts