qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -4, D:1) a +0 robe (21, 13, D:1) a potion of brilliance a scroll of butterflies (23, 4, D:1) 5 poisoned darts (25, 21, D:1) a +0 robe (29, -19, D:1) a book of Party Tricks (29, -5, D:1) a +0 short sword a stone (30, -22, D:1) a +0 dagger (39, -15, D:1) a +0 hand axe (39, 2, D:1) a +0 spear (45, -1, D:1) a +0 spear (56, -1, D:1) a +0 short sword (60, -24, D:1) a +0 sling Level 2 of the Dungeon (0, 11, D:2) a scroll of vulnerability (6, 9, D:2) 7 stones (6, 13, D:2) a +0 leather armour (8, 5, D:2) a +0 club (11, 9, D:2) 9 stones (18, 14, D:2) a book of Spontaneous Combustion (20, 21, D:2) 3 stones (21, 0, D:2) a +0 club (32, 9, D:2) a +0 leather armour (32, 15, D:2) a +0 club (34, -12, D:2) a +0 dagger (40, -2, D:2) a +0 whip (52, 6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 25, D:3) 8 stones (6, 16, D:3) a ball python corpse (6, 23, D:3) 3 stones (10, 14, D:3) 4 poisoned darts (15, 23, D:3) an adder corpse (19, -7, D:3) a +0 dagger (21, 20, D:3) the +1 plate armour of the Hills {+Blink +Inv Str-4} Str-4: It affects your strength (-4). +Inv: It lets you turn invisible. +Blink: It lets you blink. (22, 31, D:3) a +0 club a +0 robe (26, 12, D:3) a +4 hand axe (30, 5, D:3) a book of Minor Magic (31, -3, D:3) a book of Storms (32, -1, D:3) a +0 buckler (33, 41, D:3) a +1 whip of freezing (34, 41, D:3) a +0 hand axe an amulet of magic regeneration a +0 hand axe (35, 41, D:3) a +0 hand axe a +0 club a boomerang (39, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (42, 16, D:3) a +0 dagger (52, 19, D:3) 5 stones (65, 21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (7, 3, D:4) a quokka corpse (9, 8, D:4) a hound corpse