qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -5, D:1) a book of the Wilderness (10, -32, D:1) a +0 dagger (45, -31, D:1) a book of the Wilderness (46, 3, D:1) a +0 robe (47, -10, D:1) a scroll of butterflies Level 2 of the Dungeon [Shop] Duaseif's Magic Scroll Shoppe a scroll of fog (40 gold) a scroll of fear (40 gold) a scroll of poison (40 gold) a scroll of vulnerability (40 gold) a scroll of amnesia (40 gold) (0, 0, D:2) a scroll of fear a +0 leather armour (5, 1, D:2) a +1 dagger of venom (10, 10, D:2) a +0 chain mail (16, 7, D:2) a +0 sling (22, 23, D:2) a book of Burglary (29, 30, D:2) a +0 short sword of draining (37, 28, D:2) a +0 short sword (43, 2, D:2) 5 curare-tipped darts (43, 42, D:2) 7 stones (43, 51, D:2) a +0 leather armour (44, 20, D:2) a +0 hand axe (46, 22, D:2) a +0 scale mail Level 3 of the Dungeon (8, -9, D:3) a +0 short sword (24, 23, D:3) a +1 heavy scimitar (37, 9, D:3) a +0 ring mail (45, 7, D:3) a +0 dagger (52, 21, D:3) the +1 tower shield of the Merchant {Harm rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (57, -3, D:3) 5 curare-tipped darts (60, -12, D:3) a +0 dagger (62, 14, D:3) a scroll of vulnerability (63, 2, D:3) 6 stones (64, 14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour (1, 0, D:4) a +0 club a +0 war axe (11, -39, D:4) a +0 ring mail (15, -53, D:4) a +0 sling a +0 dagger (35, -10, D:4) a +0 dagger a +0 leather armour (38, -44, D:4) a +0 ring mail (38, -13, D:4) a +0 chain mail (43, -8, D:4) a +0 ring mail (46, -24, D:4) a +0 club (46, -20, D:4) a +0 whip (47, -25, D:4) a +0 club (47, -24, D:4) a +0 dagger (47, -19, D:4) a +0 scale mail a +0 hand axe (48, -24, D:4) a +0 hand axe (49, -38, D:4) a +0 short sword (52, -32, D:4) 7 stones (52, -23, D:4) a +1 dagger of protection a +0 robe (52, -22, D:4) a +1 dagger of flaming a +0 robe (53, -48, D:4) the +7 short sword "Arcanum" {antimagic, Str+2} Str+2: It affects your strength (+2). (53, -24, D:4) a +0 hand axe (57, -13, D:4) a +0 ring mail (58, -49, D:4) a +0 dagger (58, -44, D:4) a +0 club Level 5 of the Dungeon [Shop] Obridinaats's Weapon Shoppe a +2 great sword of flaming (284 gold) a +0 spear (36 gold) a +0 dagger (24 gold) the +9 long sword of the Five Songs {freeze, *Slow rElec Dex+4} (817 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. the +9 scimitar of Iruh Vit {heavy, rF+ Int+3 Stlth-} (853 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth-: It makes you less stealthy. a +0 rapier (48 gold) a +0 giant spiked club (22 gold) a +0 rapier (48 gold) (0, 0, D:5) a +0 club a +0 scale mail (14, -5, D:5) an adder corpse (skeletalised by now) (18, 9, D:5) a +0 club (19, 9, D:5) a +0 whip a +0 whip (21, -7, D:5) a book of Lightning (23, 19, D:5) 6 stones (27, 19, D:5) 4 stones (28, -7, D:5) a +0 sling (28, 24, D:5) a +0 scale mail (29, 3, D:5) a +0 robe (31, 26, D:5) a beast talisman (40, 15, D:5) an adder corpse (53, -8, D:5) a scroll of immolation a potion of attraction a potion of degeneration (53, -6, D:5) a scroll of poison (53, -2, D:5) a book of Beasts the Ecumenical Temple