qw Level 1 of the Dungeon (0, 0, D:1) a flux talisman (16, 39, D:1) a +0 robe (27, 11, D:1) a flux talisman (32, 44, D:1) a +0 whip (41, 12, D:1) a +0 club (41, 46, D:1) a scroll of butterflies (54, 19, D:1) a +0 whip (62, 1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Jin Kigu's Weapon Emporium a +3 sling of flaming (275 gold) a +0 war axe (49 gold) the +5 spear of Yesterday {drain, ^Contam rC- Str+9 Int+3} (700 gold) Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. ^Contam: It causes magical contamination when unequipped. 6 stones (8 gold) 3 stones (4 gold) a +2 vampiric war axe (315 gold) the +8 dagger "Ocuosidech" {heavy, rElec rC+ Will+} (982 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 mace (42 gold) a +0 quarterstaff (56 gold) (2, -3, D:2) a rat corpse (13, -16, D:2) a +0 dagger (13, -10, D:2) a +0 robe (15, 0, D:2) a +0 short sword 2 stones (16, 18, D:2) 8 stones (17, 13, D:2) a +0 dagger (23, 0, D:2) a potion of degeneration (33, 19, D:2) a book of Armaments (39, -12, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (40, 10, D:2) 4 stones (43, 19, D:2) a +0 club a +0 sling (44, 19, D:2) 5 stones (45, 3, D:2) a +0 dagger a stone a ball python corpse (skeletalised by now) (46, 3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 short sword of speed (2, -18, D:3) a +0 club a gnoll corpse (3, -21, D:3) a +0 hand axe an orc corpse (3, -20, D:3) a throwing net (4, -21, D:3) a +0 club an orc corpse (5, -21, D:3) a +0 rapier a +0 club a gnoll corpse an orc corpse (5, -3, D:3) a bombardier beetle corpse (6, -22, D:3) a +0 spear (7, -4, D:3) a scroll of amnesia (8, -9, D:3) an adder corpse