qw Level 1 of the Dungeon (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (1, -24, D:1) a +0 whip 5 stones (2, -21, D:1) a Grand Grimoire (2, 2, D:1) a +0 dagger of flaming a goblin corpse (skeletalised by now) (12, -10, D:1) a book of Burglary (12, 5, D:1) a frilled lizard corpse (skeletalised by now) (14, 1, D:1) a jackal corpse (skeletalised by now) (16, -24, D:1) a +0 club (16, 2, D:1) 5 stones (17, 12, D:1) a +0 mace (20, 4, D:1) a beast talisman (23, 2, D:1) a bat skeleton (23, 13, D:1) a book of the Hunter (28, -10, D:1) a +1 dagger of freezing (30, -17, D:1) a +0 dagger (33, 13, D:1) a rat corpse (skeletalised by now) (34, 13, D:1) a +0 whip (36, -16, D:1) a +0 dagger (39, 4, D:1) a scroll of fear a scroll of butterflies (42, 0, D:1) a +0 club (44, -5, D:1) a +0 leather armour (45, -11, D:1) a rat corpse (skeletalised by now) (46, -28, D:1) a +0 whip Level 2 of the Dungeon [Shop] Taappol's Weapon Shoppe a +0 short sword (42 gold) a +0 hand axe (42 gold) 2 poisoned darts (16 gold) a +0 whip (35 gold) the +8 quarterstaff of Wounding {antimagic, Stlth+} (865 gold) Stlth+: It makes you more stealthy. a +0 flail (49 gold) (0, 0, D:2) 3 stones (9, 2, D:2) a beast talisman (11, -11, D:2) a hobgoblin corpse (12, 16, D:2) a scroll of amnesia (15, 11, D:2) a book of Armaments (17, 16, D:2) a book of Debilitation (27, -20, D:2) a ball python corpse