Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 1374506471575915101 23 qw the Shooter (level 3, 0/28 HPs) Began as a Djinni Hunter on Jan 24, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:00 (141 turns). qw the Shooter (Djinni Hunter) Turns: 141, Time: 00:00:01 Health: 0/28 AC: 3 Str: 10 XL: 3 Next: 12% Gold: 20 EV: 12 Int: 10 God: SH: 0 Dex: 18 rFire + + . a - +0 shortbow rCold x . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois inf (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.0 Fighting - Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 0.7 Stealth You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 45% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery d - a ring of protection from cold Scrolls b - a scroll of butterflies Potions e - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Message History You kill the gnoll! The jackal closely misses you. The jackal bites you but does no damage. A goblin comes into view. It is wielding a +0 club. The jackal bites you but does no damage. The jackal completely misses you. Your Ranged Weapons skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The power to cast Shock wells up from within. Spell assigned to 'a'. You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. The jackal closely misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal misses you. The jackal barely misses you. The jackal misses you. x2 You shoot an arrow. The arrow barely misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal bites you but does no damage. x2 The jackal bites you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal bites you but does no damage. You shoot an arrow. The arrow hits the goblin but does no damage. The jackal bites you. The goblin barely misses you. The jackal barely misses you. The goblin hits you but does no damage. You shoot an arrow. The arrow barely misses the goblin. The jackal bites you but does no damage. The jackal completely misses you. The goblin barely misses you. You shoot an arrow. The arrow closely misses the goblin. The jackal misses you. The goblin completely misses you. The jackal closely misses you. You shoot an arrow. The arrow barely misses the goblin. The jackal barely misses you. The goblin hits you with a +0 club. You die... ######## .......# ######### ....)..# ##........ .......###..###########. ....)...........@g.!.... ................h%..$... .......................# #.........###.....##..## ##.......## ##....# .# #.......# #....# %. ##.......## #....... . #.........###.....#.. ...................... You could see a jackal and a goblin. Vanquished Creatures A gnoll (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Djinni Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | 0 ||| qw: Version: 0.3-a-136-gdd3b4e8 0 | D:1 | 0 ||| qw: Game counter: 1393 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 27 | D:1 | Found Poxuqoar's Distillery. 36 | D:1 | 36 ||| SHOPLISTING potion of curing (36 gold, have 20). 36 | D:1 | 36 ||| SHOPLISTING potion of haste (120 gold, have 20). 36 | D:1 | 36 ||| SHOPLISTING potion of heal wounds (60 gold, have | 20). 36 | D:1 | 36 ||| SHOPLISTING potion of might (48 gold, have 20). 36 | D:1 | 36 ||| SHOPLISTING potion of mutation (96 gold, have 20). 36 | D:1 | 36 ||| SHOPLISTING potion of resistance (120 gold, have | 20). 53 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 131 | D:1 | HP: 5/23 [jackal (2)] 133 | D:1 | Reached skill level 4 in Ranged Weapons 133 | D:1 | Reached XP level 3. HP: 6/28 MP: 0/0 133 | D:1 | Learned a level 1 spell: Shock 136 | D:1 | HP: 2/28 [jackal (2)] 141 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, serial_shops, shop_statue, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Shortbow || 51 Armour: Leather armour || 37 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 13 | 38.2 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 21 | 13 | 38.2 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+-------