qw Level 1 of the Dungeon [Shop] Muek's Assorted Antiques a scroll of identify (56 gold) a scroll of fog (112 gold) a +5 heavy trident (932 gold) a +0 hand axe (84 gold) a phantom mirror (1120 gold) 2 potions of curing (168 gold) a potion of curing (84 gold) 2 potions of lignification (168 gold) a scroll of identify (56 gold) (0, 0, D:1) a book of Displacement (3, -1, D:1) a blade talisman (3, 5, D:1) a +0 whip (5, 21, D:1) 2 javelins (6, 15, D:1) a +0 dagger (14, 13, D:1) 6 stones (17, -12, D:1) a +0 dagger (17, -7, D:1) a +0 club (27, -16, D:1) 6 stones (28, 4, D:1) a +0 club (29, 10, D:1) a +0 short sword 5 stones (31, 17, D:1) 9 stones (35, 23, D:1) a +0 flail (36, 16, D:1) a +1 short sword of freezing 4 stones (39, 11, D:1) a +0 short sword a stone (40, 9, D:1) a +0 short sword 5 stones (47, 11, D:1) a +0 robe (54, 7, D:1) a potion of degeneration a scroll of butterflies (60, 16, D:1) a +0 club Level 2 of the Dungeon (3, -35, D:2) a +0 club (4, 7, D:2) a +0 dagger (11, 12, D:2) a +2 long sword of holy wrath (12, 11, D:2) 6 poisoned darts (13, -20, D:2) a potion of brilliance a +0 pair of gloves (13, 4, D:2) the +6 hand axe "Lilloira" {elec, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (13, 6, D:2) 6 stones (33, -5, D:2) a +0 sling (36, 0, D:2) a book of Touch (41, 20, D:2) a +0 club (43, 20, D:2) a +0 sling a +0 dagger 6 curare-tipped darts (47, -5, D:2) a +0 spear (56, -36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (0, 12, D:3) 2 stones (3, 5, D:3) a +0 leather armour (11, 9, D:3) 5 stones (11, 10, D:3) a potion of brilliance (18, 43, D:3) 4 stones (24, 17, D:3) a +0 mace (24, 22, D:3) a +0 leather armour (24, 26, D:3) a +0 dagger (27, 42, D:3) a +0 dagger (28, 18, D:3) a +0 club (30, 16, D:3) a +0 dagger a +0 dagger (30, 17, D:3) a +0 dagger a +0 dagger (31, 35, D:3) a +0 ring mail (32, 31, D:3) a +0 club a +0 leather armour (34, 38, D:3) a +0 morningstar a +0 hand axe (37, 28, D:3) 4 stones (39, 38, D:3) a +0 dagger of protection a +0 robe (40, 13, D:3) a +0 dagger a +0 robe (41, 13, D:3) a +0 war axe (41, 14, D:3) a +0 spear (41, 37, D:3) a +0 dagger a +0 robe (43, 11, D:3) a +0 dagger a +0 leather armour (45, 14, D:3) a +0 dagger (56, 21, D:3) a +0 scale mail (57, 49, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) 2 stones (13, 9, D:4) a +6 ring of intelligence (20, -12, D:4) a +0 scimitar (23, 13, D:4) a +0 robe (24, -8, D:4) a +0 mace (30, 8, D:4) a +2 dagger of speed (30, 15, D:4) a +0 whip a +0 club (30, 16, D:4) a +0 spear (31, 17, D:4) a +0 whip 2 throwing nets (39, -9, D:4) 3 poisoned darts (45, 11, D:4) 4 stones (53, -8, D:4) a +0 hand axe a +0 ring mail (54, -3, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Bikasupt's Antique Weapon Boutique a +1 vampiric rapier (570 gold) a +1 mace of protection (318 gold) a +0 trident (105 gold) the +6 whip of Conscience {heavy, Str+2} (1371 gold) Str+2: It affects your strength (+2). a +0 mace (90 gold) a +0 quarterstaff (120 gold) a +2 antimagic arbalest (765 gold) a +0 lajatang (450 gold) [Shop] Geipridi's Antique Armour Shop a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +2 robe (342 gold) the +0 leather armour of the Guilds {Int+3 Dex-5} (129 gold) Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). a +1 pair of boots (310 gold) (0, 0, D:5) 3 boomerangs (5, -36, D:5) a +0 club a +0 leather armour (6, -37, D:5) a +0 short sword (6, -34, D:5) a +0 hand axe a +0 leather armour (7, -36, D:5) a +1 dagger of electrocution a +0 robe a +0 short sword (10, -11, D:5) a book of Burglary (12, -1, D:5) a +0 whip (15, -14, D:5) a book of Weapons (19, -34, D:5) 2 throwing nets (21, -29, D:5) a +0 ring mail (25, 8, D:5) a +0 whip a +0 club (26, -18, D:5) a +3 shortbow (27, 8, D:5) a +0 flail (36, 6, D:5) a scroll of fear (40, -33, D:5) a +2 heavy flail a +0 chain mail (40, -11, D:5) a +0 leather armour (40, -6, D:5) a potion of attraction (47, -3, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -27, D:6) a +0 war axe (5, -28, D:6) a +0 spear (8, -24, D:6) a scroll of noise (13, -36, D:6) a +0 robe a +0 whip (14, -28, D:6) a maw talisman (18, -26, D:6) a +0 mace a +0 leather armour a +0 dagger (19, -33, D:6) a +0 quarterstaff (21, -16, D:6) a +0 leather armour a +0 whip (22, -20, D:6) a +0 dagger (22, -18, D:6) a +0 hand axe (22, -17, D:6) a +0 club (23, -21, D:6) a +0 club a +0 flail (25, -32, D:6) 3 boomerangs a +0 hand axe (32, -12, D:6) a +0 giant spiked club a +0 giant club (33, -24, D:6) a +0 falchion a +0 leather armour (34, -33, D:6) 8 stones (34, -24, D:6) a +0 whip a +0 leather armour (35, -11, D:6) a +0 hand axe a +0 giant club (35, -9, D:6) a +0 dagger (36, -11, D:6) a +0 dagger (37, -10, D:6) a +0 war axe (37, -8, D:6) a +0 flail (39, -33, D:6) a +0 club (42, -32, D:6) a book of Death (42, -13, D:6) a ring of wizardry a +0 ring mail (43, -32, D:6) a +0 dagger a +0 robe (44, -9, D:6) a +0 ring mail (44, -7, D:6) a +0 chain mail (46, -31, D:6) a +0 robe (47, -33, D:6) a +0 whip (47, -14, D:6) a +0 robe a +2 halberd of flaming (50, -37, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 robe (0, 3, D:7) a +0 battleaxe a +0 robe (1, -1, D:7) a +4 short sword (4, -2, D:7) a +2 hand axe of freezing a +0 robe (8, 43, D:7) a +0 falchion (10, 40, D:7) a book of Displacement (12, 43, D:7) a +0 robe (17, 32, D:7) 4 stones (23, 4, D:7) a +0 mace a +0 ring mail (26, -4, D:7) a +0 club (26, 49, D:7) a +0 orcbow (28, 8, D:7) a +0 trident a +0 chain mail (29, 8, D:7) a +0 dagger a +0 robe (29, 9, D:7) a +0 hand axe a +0 leather armour a +2 whip of pain (30, -4, D:7) a +0 mace a +0 dagger (30, 8, D:7) a +0 falchion a +0 leather armour (36, 10, D:7) a +0 club (36, 11, D:7) the +5 rapier "Orphugusch" {venom, rElec rPois rCorr Str-2} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (45, 15, D:7) a +0 mace a +0 chain mail (45, 17, D:7) a +0 whip (46, 17, D:7) a +0 short sword a +0 leather armour (53, 10, D:7) a +0 pair of gloves (64, 17, D:7) a +1 longbow (69, 32, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +0 flail a +0 spear (1, -1, D:8) a +0 club a +0 leather armour (4, 0, D:8) a +0 flail (5, 0, D:8) a +0 whip (6, -22, D:8) 7 stones (13, -14, D:8) a +1 robe of willpower a +2 robe of cold resistance (14, -34, D:8) a +0 scale mail (20, -8, D:8) a +0 leather armour a +0 short sword (21, -4, D:8) a +0 falchion a +0 leather armour (22, -4, D:8) a +0 halberd a +0 chain mail (22, -3, D:8) a +0 dagger a +0 robe a +1 short sword of electrocution (34, -13, D:8) a +0 plate armour (51, 1, D:8) a +0 short sword (52, 5, D:8) a +0 club a curare-tipped dart (54, 1, D:8) a +0 short sword 3 stones (57, 2, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a wand of flame (5) (4, -13, D:9) 5 poisoned darts (6, 15, D:9) a +0 shortbow (10, -13, D:9) a +6 ring of strength (16, 3, D:9) a +1 whip of electrocution a +0 robe (17, -7, D:9) a +0 rapier (19, -4, D:9) a +0 hand axe (19, 19, D:9) a +0 trident (25, -6, D:9) a +0 robe (26, 1, D:9) a +0 leather armour (30, 8, D:9) a granite talisman (30, 17, D:9) a +0 mace (33, 7, D:9) a +0 robe (33, 27, D:9) 5 large rocks (35, 9, D:9) a scroll of fear (35, 11, D:9) the +6 dagger of Somatz {flame, rElec rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. (35, 21, D:9) a +0 spear a +0 ring mail (38, 21, D:9) a potion of magic (38, 33, D:9) a +0 shortbow (39, 8, D:9) a +0 glaive a +0 plate armour (40, -21, D:9) a +0 short sword 3 stones a +0 short sword (40, -20, D:9) a +0 dagger 3 poisoned darts a +0 orcbow (40, -17, D:9) a +0 short sword 7 poisoned darts (40, -16, D:9) a +0 short sword 2 stones (41, 15, D:9) a +4 halberd a +0 robe (42, 5, D:9) a +0 leather armour a +0 war axe (43, 6, D:9) a scroll of immolation a +0 dagger (44, 5, D:9) a +1 vampiric dagger a +0 trident (45, 8, D:9) a +0 leather armour a +0 hand axe (45, 9, D:9) a +0 robe a +0 dagger a +0 whip (51, 3, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip (4, 10, D:10) a book of Minor Magic (8, -12, D:10) 4 stones (13, -7, D:10) a +1 battleaxe of freezing a +0 plate armour (15, -9, D:10) a +0 club a +0 club (16, -6, D:10) a +0 club (18, -12, D:10) a +0 heavy falchion (19, -12, D:10) a +0 short sword a +0 leather armour (19, -10, D:10) a +0 hand axe (20, -13, D:10) a +1 whip of electrocution a +0 leather armour (20, -12, D:10) a +3 heavy hand axe a +0 scale mail (22, -10, D:10) a +0 hand axe (26, 21, D:10) a +6 ring of strength a ring of ice (27, -21, D:10) a +0 dagger a +0 robe (28, -21, D:10) a +0 dagger a +0 robe (30, -21, D:10) a +0 arbalest (30, 21, D:10) a +0 club (31, -22, D:10) a +0 hand axe a +0 ring mail (31, -21, D:10) a +0 hand axe a +0 plate armour (34, -1, D:10) a +0 falchion a +0 orcbow (35, -12, D:10) a +0 flail (43, -25, D:10) a +0 robe (46, -20, D:10) a +0 short sword (46, -19, D:10) a +0 trident (46, 0, D:10) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (12, 23, Lair:1) a +0 ring mail (44, 20, Lair:1) a +0 war axe (51, 3, Lair:1) a +0 leather armour (53, -2, Lair:1) a +0 demon whip of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse (skeletalised by now) (2, 10, Lair:2) 6 poisoned darts (12, -25, Lair:2) 2 boomerangs (12, 6, Lair:2) 6 stones (18, 14, Lair:2) a +0 leather armour (18, 25, Lair:2) a +0 ring mail (24, 0, Lair:2) a black mamba corpse (skeletalised by now) (24, 9, Lair:2) a cane toad corpse (25, -23, Lair:2) a +0 hat of intelligence (25, 9, Lair:2) a skyshark corpse (26, 9, Lair:2) a wolf corpse (26, 18, Lair:2) a +1 dagger of distortion 2 curare-tipped darts (34, 7, Lair:2) 5 stones (34, 8, Lair:2) 3 stones (35, 8, Lair:2) 5 stones (35, 10, Lair:2) 3 stones (36, 6, Lair:2) 8 stones (36, 7, Lair:2) 5 stones (36, 8, Lair:2) 7 stones (52, -17, Lair:2) the +8 dagger of Fee Simple {freeze, Int+6} Int+6: It affects your intelligence (+6). Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (12, -14, Lair:3) a potion of heal wounds