qw Level 1 of the Dungeon (0, 0, D:1) a Grand Grimoire (6, -13, D:1) a +0 short sword (9, -6, D:1) a +0 club (14, -22, D:1) a +0 robe (17, -7, D:1) 5 boomerangs (19, -31, D:1) 3 stones (22, 19, D:1) a ball python corpse (skeletalised by now) (27, 11, D:1) a +0 club (27, 19, D:1) a scroll of butterflies (28, -17, D:1) a +2 tower shield (31, -28, D:1) a +0 dagger (39, -23, D:1) a +0 short sword 4 stones (46, -17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 trident (0, 7, D:2) a +0 dagger (1, 3, D:2) a hobgoblin corpse (1, 4, D:2) a ball python corpse (3, 2, D:2) a +0 club a goblin corpse (4, -5, D:2) a +0 club (5, 0, D:2) a jackal corpse (12, 1, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (32, -13, D:2) a book of the Dragon (34, 7, D:2) 5 stones (37, 21, D:2) 6 stones a +0 robe (40, -8, D:2) a jackal corpse a jackal corpse (40, -7, D:2) a staff of earth (46, -12, D:2) a +2 short sword of venom