qw Level 1 of the Dungeon (3, 12, D:1) a +0 club (4, -4, D:1) a +0 sling (21, 0, D:1) a +0 ring mail (24, 0, D:1) 3 large rocks (33, -9, D:1) a +0 dagger (34, 18, D:1) a +0 short sword 2 stones (35, -3, D:1) 6 stones (37, 5, D:1) a +0 dagger 3 stones (38, 10, D:1) a scroll of butterflies (41, 10, D:1) a +0 long sword (45, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Jerredgho's Antique Armour Boutique a +0 ring mail (96 gold) a +0 helmet (108 gold) a +1 buckler of protection (396 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 robe (16 gold) +1 fire dragon scales (1608 gold) the +8 chain mail of a bazaar {rF+ Regen+} (1404 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a +0 robe (16 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1521 gold) rPois: It protects you from poison rN+: It protects you from negative energy. (1, 14, D:2) a +0 dagger (4, 14, D:2) 6 boomerangs a +0 club a +0 sling (5, 0, D:2) a +0 ring mail (5, 13, D:2) a book of Misfortune (8, -19, D:2) a +0 ring mail (19, 16, D:2) a +0 club (20, 16, D:2) a +0 flail (22, 16, D:2) a +0 whip (22, 21, D:2) a scroll of fog (25, 13, D:2) a +0 leather armour (30, 31, D:2) a +0 whip (34, -5, D:2) 6 atropa-tipped darts (36, 2, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (12, -44, D:3) a +0 dagger (14, -39, D:3) 2 poisoned darts a +0 short sword (16, -49, D:3) 5 stones (18, -46, D:3) a +0 short sword (19, -16, D:3) a +0 whip a +0 ring mail (20, -15, D:3) 6 javelins (29, -13, D:3) a There-And-Back Book (30, -26, D:3) a +0 whip a +0 robe (32, -49, D:3) a +0 dagger (32, -26, D:3) a +0 leather armour (34, -22, D:3) a +0 robe (44, -14, D:3) a +3 whip Level 4 of the Dungeon (6, -11, D:4) a +0 long sword (21, -1, D:4) a +0 dagger (25, -5, D:4) a +0 kite shield a +0 ring mail a +0 dagger a +0 sling (26, -13, D:4) a book of Frost (31, 1, D:4) the +4 ring mail of Dishonesty {rC+ Str+2 SInv} Str+2: It affects your strength (+2). rC+: It protects you from cold. SInv: It lets you see invisible. (33, 12, D:4) 4 stones (39, -11, D:4) a +0 hand axe a +0 leather armour (44, -21, D:4) a +0 leather armour (46, -2, D:4) a potion of lignification (47, -21, D:4) a +0 dagger 8 poisoned darts (48, 4, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 1, D:5) a +0 spear (1, 6, D:5) a +0 morningstar an orc corpse (skeletalised by now) (10, 32, D:5) the +7 dagger "Veheurgh" {drain, *Rage rF+ rC+++ rN+} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (10, 33, D:5) a +0 leather armour (17, 12, D:5) a +0 club (17, 26, D:5) a +0 long sword (18, 34, D:5) a scorpion corpse (30, 27, D:5) 5 stones (32, 20, D:5) 8 stones (34, 15, D:5) a +0 ring mail (42, 22, D:5) a +0 giant club (52, -1, D:5) a bombardier beetle corpse (54, 2, D:5) a scroll of identify the Ecumenical Temple