qw Level 1 of the Dungeon (4, 18, D:1) a dragon-blood talisman (9, 17, D:1) a +0 hand axe (14, -2, D:1) a +0 club 5 stones (14, 14, D:1) a +0 whip (16, -16, D:1) 8 stones (17, 0, D:1) 2 atropa-tipped darts (18, -2, D:1) a +0 short sword 4 stones (23, 11, D:1) a +0 club (30, 18, D:1) a Young Poisoner's Handbook (37, -8, D:1) a book of Blood (38, -12, D:1) a +0 dagger (39, -12, D:1) a scroll of butterflies a +6 ring of intelligence Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (4, -8, D:2) a +0 club (14, 0, D:2) an adder corpse a ball python corpse (17, -7, D:2) 6 boomerangs a +0 hand axe