qw Level 1 of the Dungeon (0, 0, D:1) a +0 battleaxe (6, 28, D:1) a +0 dagger (10, 40, D:1) a +0 whip (12, 17, D:1) 3 poisoned darts (17, 31, D:1) a +0 short sword 3 stones (26, 15, D:1) a book of Misfortune (36, 16, D:1) a book of Spatial Translocations (38, -3, D:1) a +0 spear (42, 17, D:1) a +0 hand axe (46, 27, D:1) a potion of attraction a scroll of butterflies Level 2 of the Dungeon (1, -38, D:2) a flux talisman (1, -6, D:2) a +0 dagger a stone (5, -5, D:2) a +0 dagger (5, -4, D:2) a +0 hand axe (8, -29, D:2) a +0 helmet (9, -25, D:2) a +0 whip (9, -23, D:2) 5 stones (14, -28, D:2) 3 stones (18, -5, D:2) the +8 war axe "Giantslayer" {vamp, rElec Str+2 Int-5, mikee} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. (19, -19, D:2) a book of Burglary (21, -25, D:2) a +0 long sword (23, -23, D:2) a +0 hand axe (33, -23, D:2) a potion of attraction (34, -6, D:2) a potion of lignification (35, -29, D:2) a +0 whip (40, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) a hobgoblin corpse (2, 9, D:3) 9 gold pieces (13, -1, D:3) a +0 leather armour (13, 6, D:3) a +0 morningstar (17, 16, D:3) a potion of attraction (19, 6, D:3) a +0 whip a +0 club a gnoll corpse (20, 26, D:3) a +0 robe (21, 30, D:3) a bat corpse (22, 7, D:3) a +0 leather armour (22, 31, D:3) a ball python corpse (26, 0, D:3) a bat corpse (26, 28, D:3) a +0 dagger a goblin corpse (26, 30, D:3) a +0 dagger a +0 robe