Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 16912273304948859673 262 qw the Skirmisher (level 5, -4/30 HPs) Began as a Deep Elf Hunter on Feb 2, 2024. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:12 (2309 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 2309, Time: 00:00:12 Health: -4/30 AC: 5 Str: 10 XL: 5 Next: 97% Magic: 7/7 EV: 16 Int: 14 God: Gold: 84 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Skills: + Level 1.8 Fighting - Level 9.4 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 ring mail (worn) Jewellery c - an amulet of regeneration d - a +5 ring of evasion (left hand) Wands j - a wand of flame (12) (quivered) Scrolls h - 2 scrolls of blinking {unknown} Potions e - a potion of resistance f - 2 potions of curing g - a potion of cancellation i - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Message History There is a stone staircase leading down here. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. 2304 ||| ZAPPING wand of flame (18) at -2,6 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur The puff of flame hits the centaur. The centaur is lightly wounded. 2305 ||| ZAPPING wand of flame (17) at -2,5 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur The puff of flame hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. 2306 ||| ZAPPING wand of flame (16) at -2,5 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur The puff of flame hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. 2307 ||| ZAPPING wand of flame (15) at -2,5 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur The puff of flame hits the centaur! The centaur is severely wounded. 2308 ||| ZAPPING wand of flame (14) at -1,3 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur The puff of flame hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. 2309 ||| ZAPPING wand of flame (13) at -1,3 (centaur; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur The puff of flame misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... ..#)#.##..#......#.##....##.# #.#.#.##.........#.##.##.##.# #.#.#.##%%.............#.##.# #.#...##.#########.##..#.##.# #.#.####...........##..#.##.# ........[..........##..#.##.##### ##............................... .............................##.# ................@.......>.......# .................################ #####.......##..## #.......##.c #.......##.# #.......#.. .# #.......#.. .# #.......<.. .# #........ You could see a centaur. Vanquished Creatures Sigmund (D:2) 4 adders 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 2 ball pythons 5 bats 3 endoplasms (D:1) 5 giant cockroaches 5 hobgoblins 11 jackals 5 kobolds 6 quokkas A frilled lizard (D:3) 6 goblins 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 250 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 17 | D:1 | 17 ||| RETREEEEATING. 28 | D:1 | Reached XP level 2. HP: 14/16 MP: 4/4 30 | D:1 | Reached skill level 6 in Ranged Weapons 348 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 937 | D:1 | Reached skill level 7 in Ranged Weapons 1123 | D:1 | 1123 ||| UPGRADING to +5 ring of evasion. 1124 | D:1 | 1124 ||| READING scroll labelled IZINIUWNIBBA. 1225 | D:1 | 1225 ||| READING 2 scrolls labelled QEROUGAODE. 1225 | D:1 | 1225 ||| IDENTIFYING yellow potion 1226 | D:1 | 1226 ||| READING scroll of identify. 1226 | D:1 | 1226 ||| IDENTIFYING golden potion 1227 | D:1 | 1227 ||| READING scroll labelled JOMOTHYAWE. 1328 | D:1 | 1328 ||| DRINKING 2 fizzy ruby potions. 1329 | D:1 | 1329 ||| DROPPING scroll of butterflies. 1330 | D:1 | 1330 ||| DROPPING potion of brilliance. 1331 | D:1 | 1331 ||| DROPPING potion of attraction. 1455 | D:2 | Noticed Sigmund 1462 | D:2 | 1462 ||| FLEEEEING. 1463 | D:2 | 1463 ||| STAIRDANCE 1477 | D:1 | 1477 ||| READING scroll of identify. 1477 | D:1 | 1477 ||| IDENTIFYING sedimented puce potion 1612 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1761 | D:2 | Killed Sigmund 1762 | D:2 | Reached skill level 9 in Ranged Weapons 1762 | D:2 | Reached XP level 5. HP: 14/29 MP: 7/7 1939 | D:2 | Found a shadowy altar of Dithmenos. 2031 | D:2 | 2031 ||| UPGRADING to +0 ring mail. 2041 | D:2 | 2041 ||| DROPPING +0 leather armour. 2042 | D:2 | 2042 ||| READING scroll of identify. 2042 | D:2 | 2042 ||| IDENTIFYING bubbling dark potion 2043 | D:2 | 2043 ||| READING scroll labelled HAOXESYNUO. 2044 | D:2 | 2044 ||| READING scroll labelled MOSIMUS FEROP. 2045 | D:2 | 2045 ||| READING scroll labelled OXZOFE ROTAIXY. 2046 | D:2 | 2046 ||| READING scroll labelled HUNEYW ZINAINA. 2088 | D:3 | Found a faded altar of an unknown god. 2303 | D:3 | Noticed a centaur 2304 | D:3 | 2304 ||| ZAPPING wand of flame (18) at -2,6 (centaur; | floor). 2305 | D:3 | 2305 ||| ZAPPING wand of flame (17) at -2,5 (centaur; | floor). 2306 | D:3 | 2306 ||| ZAPPING wand of flame (16) at -2,5 (centaur; | floor). 2307 | D:3 | 2307 ||| ZAPPING wand of flame (15) at -2,5 (centaur; | floor). 2308 | D:3 | 2308 ||| ZAPPING wand of flame (14) at -1,3 (centaur; | floor). 2308 | D:3 | HP: 4/30 [centaur/arrow (4)] 2309 | D:3 | 2309 ||| ZAPPING wand of flame (13) at -1,3 (centaur; | floor). 2309 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_diagonal, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, minmay_tripent D:2: layout_basic, basic_altar, serial_bayou_ford_a, uniq_sigmund D:3: layout_basic, gammafunk_temple_overflow_pools, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 9 | 9.4 Fighting | | 1.8 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 122 | 53 || 175 Evoke: Wand | | 6 || 6 Use: Scroll | 5 | 5 || 10 Potion | 1 | || 1 Armour: Leather armour | 26 | 13 || 39 Ring mail | | 10 || 10 Dodge: Dodged | 35 | 20 || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 157 | 218 | 58.1 | 59 | 3 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 66 | 4 | 5.7 | 34 | 2 | 5.6 D:2 | 62 | 214 | 77.5 | 16 | 1 | 5.9 D:3 | 29 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------