qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -20, D:1) a +0 club (4, 10, D:1) 5 stones (8, -11, D:1) a +0 dagger (11, -11, D:1) a +0 short sword (13, -7, D:1) a +0 leather armour (13, 4, D:1) a +0 kite shield (19, -20, D:1) a +0 club (27, -1, D:1) a +0 robe (33, -3, D:1) a +0 dagger (41, -19, D:1) a stone (41, 7, D:1) a flux talisman (43, 11, D:1) a beast talisman (46, 17, D:1) a potion of invisibility a scroll of immolation a scroll of butterflies an amulet of magic regeneration (55, -12, D:1) 6 stones (58, 12, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Wuiziug's Distillery a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) 2 potions of haste (200 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) [Shop] Jodof's Jewellery Shoppe a ring of willpower (250 gold) a ring of see invisible (150 gold) a blade talisman (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of strength (360 gold) a ring of protection from fire (250 gold) a ring of protection from cold (250 gold) [Shop] Yhio's Book Boutique a book of Weapons (364 gold) a book of Debilitation (364 gold) a book of Minor Magic (208 gold) Caymith's Handbook of Turbulent Chrysopoeia (598 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Arcjolt Conjuration/Air 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Air (286 gold) a book of Geomancy (390 gold) [Shop] Cargh's Assorted Antiques a scroll of identify (46 gold) a +0 club (23 gold) a +0 leather armour (46 gold) a scroll of poison (92 gold) a scroll of identify (46 gold) a +0 sling (34 gold) a +2 robe of fire resistance (407 gold) (8, 3, D:2) a scroll of blinking a potion of lignification (9, 9, D:2) a +0 leather armour (11, 0, D:2) a +0 dagger (15, -14, D:2) a +6 ring of intelligence (24, 7, D:2) a book of Geomancy (29, -20, D:2) a +0 robe Level 3 of the Dungeon (0, 1, D:3) a +0 club (0, 2, D:3) a +0 club (1, 1, D:3) a +0 dagger a +0 club (1, 3, D:3) a +0 dagger a +2 dagger of protection (2, -3, D:3) a +0 dagger (2, -1, D:3) a +0 helmet a +0 animal skin a +0 whip (2, 3, D:3) a +0 dagger (3, -6, D:3) a +0 whip (3, -5, D:3) a +0 dagger (3, -1, D:3) a +0 flail (3, 1, D:3) a +0 dagger (7, -25, D:3) a +0 club (12, 8, D:3) a +0 club (15, -23, D:3) a +0 scale mail (24, -18, D:3) 7 stones (24, -9, D:3) a +0 club (27, 9, D:3) 4 large rocks (41, 6, D:3) a +0 scale mail Level 4 of the Dungeon (4, -27, D:4) a potion of degeneration (4, -6, D:4) a +0 whip (24, -12, D:4) a +0 club (28, -28, D:4) a +0 leather armour (32, -39, D:4) a +0 dagger (34, -5, D:4) a +0 dagger (37, -25, D:4) a +0 leather armour (43, -42, D:4) a +0 club (44, -10, D:4) 5 stones (45, -26, D:4) a +0 robe (45, -3, D:4) a +0 halberd (49, -16, D:4) a +0 leather armour (51, -7, D:4) a +0 club a +0 leather armour (51, 0, D:4) a +0 flail (53, -38, D:4) a +0 trident (54, -47, D:4) a +0 dagger (56, -3, D:4) a +0 halberd (57, -34, D:4) a +0 shortbow (58, -1, D:4) a +0 whip (58, 0, D:4) a +4 dagger a +0 leather armour (59, 0, D:4) a +0 hand axe a +0 scale mail (60, 0, D:4) a +0 club Level 5 of the Dungeon (2, 32, D:5) a +0 leather armour (2, 33, D:5) 6 poisoned darts (10, 31, D:5) a +0 club (13, 1, D:5) a book of Transmutation (14, -1, D:5) a +0 ring mail (17, 0, D:5) 4 stones (17, 21, D:5) a +0 hand axe (18, -7, D:5) a +0 war axe (21, 0, D:5) 3 stones (35, 35, D:5) a +0 giant club (46, 22, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 1, D:6) a +0 dagger (0, 16, D:6) a +0 robe (4, 3, D:6) a +0 club (4, 13, D:6) 14 gold pieces (5, 2, D:6) a +0 spear