qw Level 1 of the Dungeon (0, 22, D:1) a +0 robe (0, 23, D:1) 6 poisoned darts (9, 22, D:1) a +2 heavy hand axe (11, 31, D:1) a +0 dagger (18, 42, D:1) a +0 dagger 5 stones (21, -8, D:1) a +0 leather armour (21, 17, D:1) 8 stones (28, 17, D:1) a scroll of butterflies (29, 12, D:1) 5 boomerangs (33, 1, D:1) 5 stones (35, 24, D:1) a +0 dagger a stone (41, 8, D:1) 5 stones (44, 27, D:1) a +0 dagger (45, 1, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 1, D:2) an orb of mayhem (11, -15, D:2) a +1 dagger of holy wrath a +0 sling (15, 25, D:2) 5 poisoned darts (17, -4, D:2) Fiskisu's Tutorial on Wizarding Spells Type Level a - Sting Conjuration/Alchemy 1 b - Slow Hexes 1 c - Summon Small Mammal Summoning 1 (20, 6, D:2) a potion of lignification (29, 0, D:2) a +0 scale mail (33, 4, D:2) a +0 club (35, 27, D:2) a +0 dagger (39, 12, D:2) a +0 flail (48, 29, D:2) a +0 club (49, 30, D:2) a +0 sling a +0 club Level 3 of the Dungeon [Shop] Wocokhliu's Distillery a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of mutation (112 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) a potion of magic (112 gold) a potion of might (56 gold) a potion of might (56 gold) (0, 0, D:3) a potion of magic a potion of attraction a ring of magical power (13, -10, D:3) a +0 quarterstaff (19, -16, D:3) a +0 helmet (27, -5, D:3) a +0 short sword (43, -39, D:3) 6 stones (50, -12, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Ilofasits's Elemental Accessories a wand of iceblast (3) (93 gold) a tin of tremorstones (2/2) (520 gold) a staff of fire (325 gold) the Book of the Lungs (728 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Chain Lightning Conjuration/Air 9 (0, 0, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (2, -1, D:4) 8 stones (3, -16, D:4) a scroll of fog (14, -25, D:4) a +0 short sword (17, -21, D:4) a +0 chain mail (22, -14, D:4) a +0 dagger (24, -32, D:4) a +0 hand axe (25, -35, D:4) 4 stones (26, -10, D:4) a scroll of immolation (28, -14, D:4) a +0 hand axe a +0 dagger a +0 chain mail (29, -14, D:4) a +0 hand axe a +0 hand axe (31, 8, D:4) the +11 sling of Upheaval {elec, Will+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (32, -36, D:4) a +0 shortbow (34, -17, D:4) the +1 ring mail of Honour {Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (35, -2, D:4) a +0 club (35, 2, D:4) 3 scrolls of immolation (35, 7, D:4) a scroll of noise (41, -29, D:4) a potion of brilliance a potion of berserk rage (41, -8, D:4) 7 stones (48, -44, D:4) 2 poisoned darts (49, -18, D:4) a +0 dagger (66, -9, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) 4 stones (8, -10, D:5) a +0 mace (13, 9, D:5) a +0 sling (20, -4, D:5) a +0 shortbow (24, 23, D:5) a +0 flail a +0 chain mail (25, 23, D:5) a +0 short sword (27, 23, D:5) a +0 hand axe (30, 39, D:5) a +0 rapier (36, 24, D:5) a +1 antimagic quarterstaff (46, 24, D:5) a +0 club (50, 29, D:5) a +0 club (50, 31, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of fog (14, -19, D:6) a +0 trident a +0 robe (14, -16, D:6) a +0 spear a +0 robe (15, -15, D:6) a +4 short sword a +0 robe (15, 5, D:6) a +0 orcbow a +0 pair of gloves (16, -14, D:6) a +3 great sword a +0 robe (16, 5, D:6) a +0 hand axe (16, 6, D:6) a +0 dagger a +0 robe (17, 4, D:6) a +0 hand axe a +0 leather armour (37, 12, D:6) 5 stones (44, 19, D:6) a +0 giant spiked club (50, 8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a scroll of silence a +1 robe (0, 17, D:7) a +0 chain mail (1, 9, D:7) the serpent talisman of Oblivion {*Corrode rElec rF+} [serpent talisman] rF+: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (7, 9, D:7) a +0 kite shield (8, 21, D:7) a +0 robe (9, 14, D:7) a +0 dagger (14, -6, D:7) a +4 spear a +0 robe (14, -2, D:7) a +0 flail (15, 2, D:7) a +3 short sword (15, 6, D:7) a +0 short sword (16, -3, D:7) a +1 dagger a +0 robe (16, 8, D:7) a +0 whip (17, 27, D:7) a potion of brilliance (21, 5, D:7) a +0 short sword a +0 robe (21, 9, D:7) a scroll of vulnerability (26, 21, D:7) a +0 rapier (27, 19, D:7) a scroll of vulnerability (28, 7, D:7) a +0 barding Level 8 of the Dungeon (0, 0, D:8) a +0 mace (still there?) a +0 robe (still there?) a +3 morningstar (still there?) a +0 robe (still there?) a yak corpse (still there?) (2, 1, D:8) a +2 halberd a +0 robe (7, 5, D:8) a +0 mace (10, 15, D:8) a ring of fire (16, 20, D:8) a killer bee corpse a killer bee corpse (19, 12, D:8) a +0 war axe (26, -18, D:8) a +0 morningstar an orc corpse (skeletalised by now) (26, 5, D:8) 2 stones (28, -24, D:8) a +0 orcbow (34, -19, D:8) a +0 whip (34, -18, D:8) a +0 spear a +3 vampiric spear a +0 ring mail a gnoll corpse (skeletalised by now) (34, -17, D:8) a +0 spear (38, 13, D:8) 6 stones