qw Level 1 of the Dungeon (3, -6, D:1) a +0 dagger (7, 8, D:1) a +0 mace 5 stones (9, 37, D:1) a +0 dagger (10, 31, D:1) a +0 dagger (14, -7, D:1) a +0 club (18, 6, D:1) a +0 dagger (18, 11, D:1) a +0 dagger (23, 45, D:1) a scroll of noise a potion of magic a scroll of butterflies (27, 33, D:1) 4 curare-tipped darts (39, 15, D:1) a +0 short sword (45, 13, D:1) a +0 leather armour (48, 40, D:1) 7 stones (50, 21, D:1) 5 stones (50, 25, D:1) a +0 short sword (53, 22, D:1) a book of Winter (63, 7, D:1) 2 potions of lignification Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a scroll of noise (6, -1, D:2) a +0 club (7, -3, D:2) a scroll of amnesia (13, 2, D:2) a +0 hand axe (14, 34, D:2) a scroll of noise (14, 39, D:2) a +0 spear (14, 40, D:2) a +0 flail a +0 club (15, 1, D:2) a +0 dagger (17, -3, D:2) a +0 whip (19, -1, D:2) a +0 dagger (24, -1, D:2) a serpent talisman (24, 28, D:2) a +0 dagger 2 stones (24, 34, D:2) 2 stones (30, 27, D:2) a +0 dagger (34, -3, D:2) 4 poisoned darts (35, 8, D:2) 7 stones (35, 25, D:2) a scroll of noise (38, 5, D:2) a +0 chain mail (39, -7, D:2) a +0 mace (39, -2, D:2) a +0 club (40, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, -16, D:3) 5 poisoned darts (8, -23, D:3) a beast talisman (12, -18, D:3) a +0 short sword (12, 0, D:3) the +4 mace of Fekowagh {speed, *Slow rC+++ rCorr Str+3} Str+3: It affects your strength (+3). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (17, -7, D:3) a +0 rapier (31, 5, D:3) a +0 buckler (35, -17, D:3) a +0 dagger a +2 chain mail of willpower (47, 21, D:3) a +0 dagger (50, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 6, D:4) a +0 club (10, -20, D:4) 3 stones (13, 1, D:4) a +0 flail a +0 ring mail (16, 8, D:4) a +0 mace (17, 6, D:4) a +0 whip a +0 leather armour (25, 6, D:4) a +0 dagger a +0 robe (39, 18, D:4) a +0 ring mail a +0 leather armour (40, 0, D:4) a +0 dagger (41, -4, D:4) a +0 short sword (41, -3, D:4) a +0 short sword (43, 19, D:4) a +0 dagger (44, 13, D:4) a +0 dagger (44, 14, D:4) a +0 dagger a +0 club a +0 mace a +0 animal skin a +0 club a +0 club (44, 16, D:4) a +0 dagger a +0 club (44, 17, D:4) a +0 dagger (44, 19, D:4) a +0 club (45, -14, D:4) a +0 ring mail (54, -13, D:4) a +0 flail (57, -31, D:4) a book of Winter (57, -28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (13, -22, D:5) a +2 whip of electrocution (14, 3, D:5) a +0 giant spiked club (15, -18, D:5) 3 large rocks (19, -19, D:5) a +0 sling (22, 4, D:5) 4 curare-tipped darts (31, -8, D:5) a +0 quarterstaff (40, -1, D:5) a scroll of fog (40, 17, D:5) 4 stones (41, 6, D:5) a +0 war axe a +0 leather armour (47, -14, D:5) 4 stones Level 6 of the Dungeon [Shop] Furph's Armour Emporium a +0 robe of willpower (92 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +13 crystal plate armour of a Gauntlet {Str+3 Dex+3} (1683 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 crystal plate armour (960 gold) a +0 scale mail (48 gold) +1 acid dragon scales (564 gold) a +0 buckler (54 gold) [Shop] Zukkusaz's Jewellery Emporium the amulet of Vitality {RegenMP++ Regen++} (1200 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen++: It increases your rate of health regeneration. a ring of magical power (240 gold) a +6 ring of dexterity (432 gold) a serpent talisman (360 gold) a ring of willpower (300 gold) the macabre finger necklace {Finger+ rN+} (480 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. [Shop] Rodado's Antique Armour Shoppe a +0 leather armour (58 gold) a +2 leather armour of cold resistance (551 gold) the +7 chain mail of the Unbroken {*Slow Int+4 Dex+3} (1612 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). *Slow: It may slow you when you take damage. a +0 cloak (130 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 helmet (130 gold) a +2 chain mail of cold resistance (623 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) [Shop] Noinkig's Antique Armour Boutique a +0 leather armour (42 gold) a +2 ring mail of fire resistance (441 gold) a +0 leather armour (42 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 chain mail (94 gold) a +0 scale mail (84 gold) the +1 pair of boots of Hoaj {Rampage rN++ Slay+3 SInv} (919 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +0 helmet (94 gold) a +0 buckler (94 gold) [Shop] Zoluisch's Armour Emporium a scarf of invisibility (144 gold) a +0 pair of boots (54 gold) a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +2 plate armour of fire resistance (480 gold) a +0 ring mail (48 gold) (0, 0, D:6) a +0 shortbow of chaos (3, 3, D:6) a +0 rapier (7, -7, D:6) a scroll of fog (18, -11, D:6) a +3 trident of draining a +0 robe an orb of guile (21, -6, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 46, D:7) a +0 flail 2 boomerangs a +0 scale mail (3, 45, D:7) a +0 hand axe a +0 whip (4, 44, D:7) a +0 dagger a +2 robe of willpower (6, 26, D:7) a +0 scale mail (9, -2, D:7) a book of Chaos (11, -2, D:7) a +0 falchion (12, 35, D:7) a +0 pair of gloves (14, 6, D:7) a +0 rapier (14, 34, D:7) 10 darts of dispersal (15, 35, D:7) 4 darts of dispersal (15, 36, D:7) 2 darts of dispersal (21, 6, D:7) a book of the Hunter (22, 37, D:7) a +0 giant club (23, -1, D:7) a +3 dagger a +0 robe (26, 0, D:7) a +4 spear of freezing a +0 robe (27, 0, D:7) a +0 great sword a +0 robe (28, 2, D:7) a +3 hand axe a +0 robe (28, 6, D:7) a book of Blood (30, 22, D:7) a +6 ring of strength (34, 30, D:7) a +0 orcbow (36, 4, D:7) a potion of lignification (40, 33, D:7) a +0 club (still there?) 2 poisoned darts (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (40, 35, D:7) a +0 short sword (40, 39, D:7) a potion of brilliance (40, 40, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 6, D:8) a wand of flame (23) (10, 0, D:8) a +0 halberd (11, -16, D:8) a +0 quarterstaff (15, -23, D:8) 4 stones (20, -12, D:8) a staff of earth (23, 7, D:8) 4 stones (29, -1, D:8) a +0 club a +0 leather armour (29, 2, D:8) a +3 dagger (29, 6, D:8) a +0 hand axe (29, 11, D:8) a +0 dagger a +0 robe (29, 16, D:8) a scroll of revelation (30, 11, D:8) a +0 flail (31, -23, D:8) 6 poisoned darts a +0 dagger (31, 0, D:8) a +0 whip (32, 11, D:8) a +0 club a +0 leather armour (33, -19, D:8) a +2 dagger of venom a +0 short sword (34, -17, D:8) a +0 club (36, -5, D:8) a +0 whip a +0 scale mail a +0 halberd (36, -4, D:8) a +0 halberd (36, 15, D:8) a flux talisman (36, 21, D:8) a +0 orcbow (37, -4, D:8) a +0 flail a +0 leather armour (37, 7, D:8) a +0 mace (38, -12, D:8) a +1 heavy mace Level 9 of the Dungeon (0, 0, D:9) the +0 chain mail "Qurghu" {Stlth+} Stlth+: It makes you more stealthy. (5, 11, D:9) a +0 dagger a +0 robe (6, 10, D:9) a +0 club (6, 12, D:9) a +0 club (6, 14, D:9) a +0 whip (7, -6, D:9) a +0 giant spiked club a +0 giant spiked club a +2 scimitar of freezing a +0 robe (8, -7, D:9) a +0 halberd a +0 robe (18, -15, D:9) a +2 great sword of freezing a +0 robe (19, -15, D:9) a +5 battleaxe a +0 robe (22, 7, D:9) a +0 chain mail (23, -21, D:9) a +0 chain mail (43, 2, D:9) a +0 chain mail (50, -20, D:9) a +0 mace (50, -17, D:9) a +0 scimitar a +0 chain mail (50, -16, D:9) a +0 hand axe (53, -21, D:9) a +0 dagger of draining a +0 leather armour (53, -20, D:9) a +0 short sword a +0 ring mail (59, 2, D:9) 7 stones (61, -25, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (16, 6, D:10) 4 stones (24, 18, D:10) a potion of lignification (26, -36, D:10) a +0 scale mail (29, 4, D:10) a +0 pair of gloves (31, -4, D:10) a +0 scimitar (35, 0, D:10) a +0 cloak (36, -14, D:10) a Trismegistus Codex (40, 8, D:10) a +0 leather armour (40, 15, D:10) 5 stones (42, -3, D:10) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (43, -3, D:10) a +0 flail a +0 ring mail a +0 flail a +0 dagger a +0 robe (60, -13, D:10) the +5 sling "Wuweff" {heavy, rF+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (63, 3, D:10) a potion of ambrosia a ring of see invisible Level 11 of the Dungeon [Shop] Tixuhuh's Armour Boutique the +3 shadow dragon scales of Courage {Fly Will+ Stlth++++} (1174 gold) Will+: It increases your willpower. Fly: It grants you flight. Stlth++++: It makes you much more stealthy. the +0 robe of the Heavens {Regen+ Str-4 Int+5} (107 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Regen+: It increases your rate of health regeneration. a +0 leather armour (22 gold) an orb of wrath (143 gold) a +0 plate armour (253 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) the +0 robe of the Gloaming {Dex+3} (154 gold) Dex+3: It affects your dexterity (+3). (0, 0, D:11) 6 poisoned darts (4, -49, D:11) a +0 spear (5, -48, D:11) a +0 spear a +0 scale mail a +0 spear (6, -54, D:11) a +0 troll leather armour (15, -45, D:11) a wand of flame (2) (17, -39, D:11) a +0 ring mail (17, -37, D:11) a +0 halberd a +0 leather armour (20, -33, D:11) a +0 flail (20, -28, D:11) a serpent talisman (21, -53, D:11) a +0 spear (33, -19, D:11) a +0 helmet (54, -28, D:11) a +0 dagger a +0 robe (54, -26, D:11) a +0 falchion a +0 scale mail (57, -29, D:11) a +0 club a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (8, -4, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 lajatang of pain (10, 14, D:13) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (11, 3, Lair:1) 6 stones (13, 41, Lair:1) a +0 trident (26, 37, Lair:1) a +0 long sword (48, 20, Lair:1) 2 stones (49, 59, Lair:1) a +6 ring of strength a ring of ice a ring of willpower (52, 19, Lair:1) 2 stones (59, 11, Lair:1) a +0 club (67, 11, Lair:1) Great Wizards, Vol. VII Level 2 of the Lair of Beasts (7, -6, Lair:2) 2 stones (14, -10, Lair:2) a +0 flail (14, 7, Lair:2) a wand of flame (4) (17, -7, Lair:2) a +0 ring mail (19, -5, Lair:2) 3 stones (25, -6, Lair:2) a +0 hand axe (28, -8, Lair:2) a ring of willpower (28, 18, Lair:2) a +0 short sword (30, 21, Lair:2) a +0 falchion (38, 5, Lair:2) 2 stones (60, 2, Lair:2) a +0 scimitar (63, 3, Lair:2) a potion of degeneration an amulet of magic regeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (2, -8, Lair:3) a +0 glaive a naga corpse (skeletalised by now) (3, -13, Lair:3) a +0 glaive a +0 robe a ring of wizardry a naga corpse (skeletalised by now) (3, -11, Lair:3) a scroll of noise (4, -10, Lair:3) a +0 morningstar (5, 14, Lair:3) a scroll of identify (6, -22, Lair:3) 8 stones (6, -11, Lair:3) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (9, 21, Lair:3) a +0 robe (16, -26, Lair:3) a +0 scimitar (20, -24, Lair:3) a wand of flame (10) (28, -14, Lair:3) a hydra corpse (28, -12, Lair:3) a water moccasin corpse (30, -16, Lair:3) a +2 short sword of draining (32, -20, Lair:3) a +0 plate armour