qw Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 6, D:1) a rat corpse (skeletalised by now) (0, 8, D:1) a rat corpse (skeletalised by now) (2, -2, D:1) a ball python corpse (skeletalised by now) (4, -34, D:1) a +0 ring mail (4, 4, D:1) a quokka corpse (skeletalised by now) (4, 11, D:1) 6 stones (5, 8, D:1) a +0 dagger (6, 6, D:1) a frilled lizard corpse (skeletalised by now) (8, -31, D:1) a +0 club (8, -21, D:1) a +2 dagger of venom (9, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -28, D:1) a +0 ring mail (19, -22, D:1) a +0 ring mail (22, -25, D:1) a +0 hand axe (35, -18, D:1) a +0 chain mail (36, -28, D:1) a +0 club (40, 3, D:1) a +0 dagger (43, -37, D:1) a +0 dagger 6 poisoned darts (56, -19, D:1) a +0 whip 2 stones (58, -28, D:1) a potion of degeneration a scroll of butterflies a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -11, D:2) a book of Displacement (13, -18, D:2) a scroll of fear (13, -10, D:2) a rat corpse (skeletalised by now) (22, -11, D:2) a +0 whip (22, 10, D:2) a book of Storms (22, 12, D:2) a +0 robe (28, -18, D:2) the +10 whip of Scorn {elec, *Noise rElec rPois rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison *Noise: It may make a loud noise when swung. (32, -11, D:2) a +0 robe (36, -1, D:2) a +0 dagger (45, 21, D:2) a hobgoblin corpse (46, 23, D:2) a +0 club (49, 24, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club the hobgoblin corpse of Robin a goblin corpse (52, 21, D:2) a scroll of immolation (53, 14, D:2) a bat corpse