qw Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 39, D:1) a +0 leather armour (9, 47, D:1) a +0 short sword a stone (14, 5, D:1) a staff of air (18, -6, D:1) a scroll of butterflies (21, 38, D:1) a +0 club (30, 1, D:1) a +0 sling (30, 23, D:1) 6 stones (34, 38, D:1) a +0 dagger (38, 18, D:1) 6 stones (40, 24, D:1) a +0 dagger (46, 37, D:1) 6 stones (48, 41, D:1) a +0 dagger (49, 15, D:1) a book of Conjurations (50, 31, D:1) a +0 spear (59, 37, D:1) a book of Touch (67, 43, D:1) 3 stones Level 2 of the Dungeon (1, 9, D:2) a +0 dagger (2, 11, D:2) an adder corpse (4, 12, D:2) a +0 mace (4, 22, D:2) an adder corpse (9, -8, D:2) a potion of lignification (11, 20, D:2) a giant cockroach corpse (12, 17, D:2) a potion of might (15, 18, D:2) a ball python corpse (23, 17, D:2) a +0 dagger 5 stones (25, 5, D:2) a +0 rapier (25, 6, D:2) 7 stones (27, 8, D:2) a +0 club (28, 9, D:2) a bat corpse (skeletalised by now) (29, -10, D:2) a +0 short sword a stone (34, 12, D:2) 2 stones (38, 5, D:2) a rat corpse (skeletalised by now)