qw Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -14, D:1) a +0 leather armour (2, -3, D:1) a bat corpse (skeletalised by now) (3, -23, D:1) a book of Burglary (3, -21, D:1) a +0 sling (4, -20, D:1) a flux talisman (9, -2, D:1) a +0 sling (11, -4, D:1) a +0 short sword a +0 dagger (14, -29, D:1) a +0 leather armour (16, -25, D:1) a +0 club 4 stones (19, -8, D:1) 3 poisoned darts (23, -22, D:1) a +0 whip (24, -21, D:1) a +0 club (25, -7, D:1) a +0 dagger (29, -23, D:1) a +0 falchion (35, -32, D:1) a +0 leather armour (40, 0, D:1) a potion of brilliance a scroll of butterflies a ring of flight a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (1, -13, D:2) 4 poisoned darts (3, -6, D:2) a +0 whip a +0 animal skin a +0 helmet (4, -4, D:2) 11 gold pieces (4, -1, D:2) a hobgoblin corpse (16, -5, D:2) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, 7, D:2) a ball python corpse (28, -13, D:2) a book of Displacement