Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 8433951484001724036 321 qw the Shooter (level 6, -8/32 HPs) Began as a Spriggan Hunter on Feb 2, 2024. Shot with a sling bullet by Joseph (18 damage) ... on level 7 of the Dungeon. The game lasted 00:00:07 (2070 turns). qw the Shooter (Spriggan Hunter) Turns: 2070, Time: 00:00:08 Health: -8/32 AC: 2 Str: 7 XL: 6 Next: 22% Magic: 7/7 EV: 20 Int: 11 God: Gold: 250 SH: 0 Dex: 20 Spells: 5/5 levels left rFire + . . a - +0 shortbow (heavy) rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.25/turn h - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 2.9 Fighting - Level 6.0 Ranged Weapons + Level 5.0 Dodging - Level 1.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 heavy shortbow (weapon) Armour c - a +0 robe (worn) Jewellery b - a ring of poison resistance (left hand) h - a ring of protection from fire (right hand) Scrolls g - a scroll of teleportation Potions e - 2 potions of enlightenment f - 4 potions of curing Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Elyvilon Xom Annotations: D:7 Joseph Message History The gnoll is moderately wounded. You shoot an arrow. The arrow completely misses the gnoll. The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! You start resting. HP restored. Found an escape hatch in the ceiling. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 5 stones and 21 gold pieces. Found a stone staircase leading up. Waypoint 4 assigned to D:7. What level of the Dungeon? (default 4, ? - help) A centaur comes into view. 2061 ||| DRINKING potion of haste. You feel yourself speed up. You shoot an arrow. The arrow hits the centaur! The centaur shouts! The centaur is severely wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You shoot an arrow. The arrow hits the centaur. You kill the centaur! Your Ranged Weapons skill increases to level 6! You have reached level 6! You start resting. Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff, wearing a +3 ring mail of poison resistance and carrying a wand of flame. You shoot an arrow. Joseph shouts! The arrow hits Joseph! Joseph is lightly wounded. You shoot an arrow. The arrow barely misses Joseph. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! You shoot an arrow. The arrow hits Joseph! Joseph is moderately wounded. You shoot an arrow. The arrow hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you!! Ouch! That really hurt! You die... ....)......... .............. ....@..<..... ............. # ............ ... #. ......... ....##.##........ .........@.....# ##...(..#...### ......##.##### #.... ...# .... .#..# ... ...... .. .. ..... . ... .##... ...$ You could see Joseph. Vanquished Creatures An ogre (D:3) A centaur (D:7) 4 gnolls (D:4) 4 adders A dart slug (D:1) 3 ribbon worms 5 bats 6 endoplasms 5 giant cockroaches 7 goblins 8 hobgoblins 3 jackals 2 quokkas 6 ball pythons 4 frilled lizards 8 kobolds 5 rats (D:2) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 518 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 23 | D:1 | Reached skill level 3 in Dodging 63 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 262 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 490 | D:1 | 490 ||| READING scroll labelled YRAUSA PIKLEQUELA. 491 | D:1 | 491 ||| READING 5 scrolls labelled PODWUF CUNIVU. 491 | D:1 | 491 ||| IDENTIFYING yellow potion 492 | D:1 | 492 ||| READING 4 scrolls of identify. 492 | D:1 | 492 ||| IDENTIFYING smoky orange potion 493 | D:1 | 493 ||| READING 3 scrolls of identify. 493 | D:1 | 493 ||| IDENTIFYING scroll labelled CIPPAG BOUTZ 494 | D:1 | 494 ||| READING 2 scrolls of identify. 494 | D:1 | 494 ||| IDENTIFYING scroll labelled PUEFAUSKEEC 495 | D:1 | 495 ||| DROPPING scroll of butterflies. 496 | D:1 | 496 ||| DROPPING scroll of blinking. 497 | D:1 | 497 ||| DROPPING scroll of fear. 498 | D:1 | 498 ||| DROPPING potion of ambrosia. 499 | D:1 | 499 ||| DROPPING potion of attraction. 860 | D:2 | Reached skill level 5 in Ranged Weapons 949 | D:2 | Reached XP level 4. HP: 22/22 MP: 5/5 1198 | D:2 | 1198 ||| READING 3 scrolls of identify. 1198 | D:2 | 1198 ||| IDENTIFYING purple potion 1199 | D:2 | 1199 ||| READING 2 scrolls of identify. 1199 | D:2 | 1199 ||| IDENTIFYING 2 murky brown potions 1200 | D:2 | 1200 ||| READING scroll of identify. 1200 | D:2 | 1200 ||| IDENTIFYING 4 glowing purple potions 1201 | D:2 | 1201 ||| READING scroll labelled CEUM IBUDDIDA. 1202 | D:2 | 1202 ||| DROPPING 2 potions of brilliance. 1203 | D:2 | 1203 ||| DROPPING potion of lignification. 1446 | D:3 | Noticed an ogre 1456 | D:3 | Killed an ogre 1457 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/6 1813 | D:3 | Found a shimmering altar of Xom. 1813 | D:3 | Found a white marble altar of Elyvilon. 1980 | D:3 | 1980 ||| UPGRADING to ring of poison resistance. 1981 | D:3 | 1981 ||| UPGRADING to ring of protection from fire. 1982 | D:3 | 1982 ||| READING 3 scrolls of identify. 1982 | D:3 | 1982 ||| IDENTIFYING bubbling sapphire potion 1983 | D:3 | 1983 ||| READING 2 scrolls of identify. 1983 | D:3 | 1983 ||| IDENTIFYING 2 emerald potions 1984 | D:3 | 1984 ||| READING scroll of identify. 1984 | D:3 | 1984 ||| IDENTIFYING scroll labelled NAR GOATULU 1985 | D:3 | 1985 ||| READING scroll labelled TUARYH ITUQAL. 1985 | D:3 | 1985 ||| BRANDING +0 shortbow. 2058 | D:4 | You fall into a shaft and drop 3 floors! 2060 | D:7 | Noticed a centaur 2061 | D:7 | 2061 ||| DRINKING potion of haste. 2063 | D:7 | Killed a centaur 2064 | D:7 | Reached skill level 6 in Ranged Weapons 2064 | D:7 | Reached XP level 6. HP: 20/32 MP: 7/7 2066 | D:7 | Noticed Joseph 2070 | D:7 | Shot with a sling bullet by Joseph Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic D:2: layout_basic, kennysheep_generic_room_3 D:3: layout_basic, grunt_temple_overflow_open, minmay_fractal_squares_diagonal_5 D:4: layout_rooms, minmay_temple_entry_wispy, minmay_crystal_room, amcnicky_mini_corridor_feature, nicolae_eternal_life D:7: layout_cave_pools, ebering_ghost_reflecting_pool, uniq_joseph, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 5 | 5.0 Ranged Weapons | 5 6 | 6.0 Fighting | 2 | 2.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 89 | 102 || 191 Use: Scroll | 5 | 8 || 13 Potion | | 1 || 1 Armour: Robe | 12 | 13 || 25 Dodge: Dodged | 17 | 25 || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 450 | 9 | 2.0 | 68 | 5 | 6.8 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 66 | 1 | 1.5 | 20 | 1 | 4.8 D:3 | 169 | 8 | 4.5 | 16 | 4 | 20.0 D:4 | 66 | 0 | 0.0 | 9 | 0 | 0.0 D:7 | 108 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------