qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a +0 dagger (3, 16, D:1) 6 stones (11, 2, D:1) a +0 plate armour (28, 29, D:1) a +0 mace (31, 19, D:1) a +0 sling (34, 26, D:1) a +0 spear (36, 0, D:1) a +0 spear (40, 35, D:1) 7 stones (41, 19, D:1) a +0 dagger (43, 11, D:1) a +0 whip 4 stones (44, 11, D:1) a +0 short sword 4 stones (45, 11, D:1) a +0 club (46, 11, D:1) a +0 dagger a +0 club 6 stones (48, 27, D:1) a +0 dagger (53, 38, D:1) 2 javelins (54, 11, D:1) a scroll of butterflies (61, 6, D:1) a maw talisman Level 2 of the Dungeon [Shop] Napiasch's Magic Scroll Shoppe 3 scrolls of poison (132 gold) a scroll of teleportation (33 gold) a scroll of silence (104 gold) 2 scrolls of vulnerability (88 gold) 2 scrolls of teleportation (66 gold) a scroll of identify (22 gold) a scroll of butterflies (44 gold) (0, 0, D:2) a potion of attraction 3 scrolls of blinking a potion of ambrosia a +0 leather armour (4, 1, D:2) 2 stones (7, -9, D:2) a +0 dagger (17, 4, D:2) 5 stones (17, 7, D:2) a +0 dagger of flaming (17, 9, D:2) a +0 dagger (19, 5, D:2) 5 stones (21, -3, D:2) a +0 leather armour (42, -29, D:2) a +0 club (44, -21, D:2) 3 stones a +0 short sword (46, -33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 11, D:3) a potion of attraction (21, 27, D:3) a book of Spontaneous Combustion (24, 25, D:3) a +0 club (35, 34, D:3) a +0 robe (36, 32, D:3) a +0 flail Level 4 of the Dungeon [Shop] Hileis's Jewellery Shop an amulet of faith (480 gold) an amulet of regeneration (360 gold) a +4 ring of protection (432 gold) a ring of fire (300 gold) a ring of protection from cold (300 gold) an amulet of reflection (360 gold) an amulet of the acrobat (360 gold) the ring "Teps" {Will+ EV+5 Dex+4} (684 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. the ring "Jietaug" {*Corrode rElec rPois rF++ Slay+4} (1268 gold) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. (0, 0, D:4) a +0 spear (6, 4, D:4) a +0 club (10, -14, D:4) a +0 war axe (10, -7, D:4) a +0 whip a +0 spear (11, -8, D:4) a +0 whip a +0 leather armour a +0 club a +0 whip (18, 7, D:4) a +0 ring mail (27, -14, D:4) 3 stones a +0 short sword (35, -15, D:4) a +0 dagger (37, -9, D:4) 6 poisoned darts (37, -8, D:4) a +0 dagger (37, 10, D:4) a potion of invisibility (43, 10, D:4) a scroll of fog (50, -17, D:4) a +0 dagger a +0 shortbow (57, -11, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, 12, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 flail a +0 short sword a +0 ring mail (6, 13, D:5) a +0 mace a +0 hand axe a +0 leather armour a +0 club (8, 21, D:5) a +0 whip (9, 20, D:5) a +0 mace (17, 17, D:5) a +0 giant club (18, 17, D:5) a +0 whip (25, -6, D:5) a potion of magic a +0 long sword (30, 11, D:5) 2 stones (31, -7, D:5) a +0 club (40, 19, D:5) a +0 giant club (42, -3, D:5) a +0 club a +0 flail (42, 0, D:5) a +0 club (56, -7, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a book of Geomancy (3, 10, D:6) a +0 robe (5, 10, D:6) a +0 battleaxe a +0 robe (7, 10, D:6) a scroll of torment (9, -5, D:6) a potion of attraction (17, 18, D:6) a +0 whip of flaming a +0 robe (19, 40, D:6) a potion of invisibility (27, 19, D:6) a There-And-Back Book (28, 26, D:6) 2 potions of ambrosia (29, 4, D:6) a +0 ring mail (30, 8, D:6) a +0 hammer (38, 9, D:6) 10 gold pieces (38, 10, D:6) 3 gold pieces (38, 11, D:6) 5 gold pieces (38, 12, D:6) 8 gold pieces (38, 13, D:6) 4 gold pieces (57, 31, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a potion of berserk rage (0, 2, D:7) a +0 short sword a +0 leather armour a +0 whip (1, 2, D:7) a +0 mace (4, 2, D:7) a +0 dagger a +0 robe (8, 9, D:7) a +0 trident (17, -13, D:7) a +0 dagger (19, 4, D:7) a scroll of blinking (19, 35, D:7) a +0 flail (26, 26, D:7) 5 stones (33, -19, D:7) a +0 long sword (37, 11, D:7) a scroll of fog (37, 15, D:7) 9 stones (46, 10, D:7) a +0 whip (55, 8, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Gopasuff's Distillery a potion of resistance (130 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of magic (104 gold) a potion of invisibility (104 gold) (0, 0, D:8) a scroll of noise (11, 13, D:8) a book of Armaments (12, 5, D:8) 9 stones (12, 13, D:8) a +0 ring mail (13, -6, D:8) a book of Iron (23, 25, D:8) a +0 mace (24, -20, D:8) a book of Weapons (25, -9, D:8) a +0 ring mail (25, 0, D:8) 6 boomerangs (25, 23, D:8) a +0 leather armour a +0 whip (25, 24, D:8) a +0 club (25, 26, D:8) a +0 robe a +0 dagger (29, 30, D:8) a scroll of blinking (30, 18, D:8) a potion of heal wounds (30, 20, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (30, 22, D:8) a potion of might (31, -5, D:8) a +0 pair of gloves (32, -20, D:8) a potion of invisibility (32, 19, D:8) a scroll of brand weapon (32, 21, D:8) a scroll of teleportation (33, 29, D:8) a +0 whip (36, 29, D:8) +0 steam dragon scales a +0 whip a +0 dagger 4 poisoned darts a +0 dagger (38, 29, D:8) a +0 short sword a +0 whip (40, -2, D:8) a +0 falchion (43, 1, D:8) a +0 scale mail (44, -12, D:8) 2 potions of mutation (44, -10, D:8) a scroll of fog (45, 15, D:8) a +0 robe Level 9 of the Dungeon [Shop] Leyti's Magic Scroll Shoppe a scroll of fog (64 gold) a scroll of vulnerability (64 gold) a scroll of blinking (120 gold) a scroll of noise (16 gold) a scroll of enchant weapon (120 gold) a scroll of teleportation (48 gold) a scroll of amnesia (64 gold) a scroll of enchant weapon (120 gold) (0, 0, D:9) a yak corpse (1, 11, D:9) a +0 short sword (4, 16, D:9) a troll corpse (5, 3, D:9) a +0 dagger (6, 28, D:9) a +0 hand axe (6, 29, D:9) a +0 club an orc corpse (9, 31, D:9) a +0 dagger a +0 robe (12, -12, D:9) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (15, -15, D:9) a +0 dagger a +0 robe (17, -14, D:9) a +0 dagger a +0 robe (23, -16, D:9) a +0 hand axe (27, -5, D:9) a +0 giant club a +0 giant club a howler monkey corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (28, 1, D:9) a scroll of vulnerability (29, -5, D:9) 6 stones (30, -3, D:9) a +4 sling of draining a +0 shortbow (30, 0, D:9) a bullfrog corpse (skeletalised by now) (31, 5, D:9) a +2 spear of venom 2 poisoned darts a +0 ring mail a +0 kite shield a gnoll corpse (31, 8, D:9) a +0 morningstar a +0 giant club a +0 giant club (32, -1, D:9) +0 steam dragon scales a +0 shortbow 4 stones a steam dragon corpse (skeletalised by now) a centaur corpse (skeletalised by now) (32, 10, D:9) a +0 club a +0 ring mail a +0 glaive of distortion a +0 chain mail (32, 15, D:9) a +0 mace a +0 whip a +0 ring mail a +1 dagger of venom a +0 robe (32, 19, D:9) Maxwell's Memoranda (33, 13, D:9) a +0 dagger a boomerang a +0 ring mail (36, 9, D:9) a scroll of vulnerability (39, -6, D:9) a +0 leather armour (46, -21, D:9) a water moccasin corpse (skeletalised by now) (53, -20, D:9) 3 stones the Ecumenical Temple