qw Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (3, -24, D:1) 5 stones (9, -8, D:1) a +0 club (14, -18, D:1) a +0 scale mail (30, -20, D:1) 3 stones (45, -10, D:1) a +0 dagger (45, -5, D:1) a +0 mace (51, 12, D:1) a potion of lignification 2 potions of attraction a scroll of butterflies (52, -2, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (0, 2, D:2) a +0 robe (7, 11, D:2) a +0 robe (7, 13, D:2) a +0 sling a +0 dagger (9, 11, D:2) a ball python corpse (skeletalised by now) (10, 12, D:2) a bat skeleton (18, 4, D:2) a +3 dagger of electrocution (27, 16, D:2) a bat corpse (skeletalised by now) (44, 9, D:2) a +0 scale mail (50, 16, D:2) a +0 dagger (56, 4, D:2) a ball python corpse (skeletalised by now) (56, 33, D:2) a serpent talisman (58, 12, D:2) 4 stones (58, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (12, -9, D:3) a +0 dagger (12, -8, D:3) a +0 leather armour (15, -11, D:3) a rat corpse (16, 13, D:3) a +0 robe (28, -31, D:3) a scorpion corpse (39, -25, D:3) a hobgoblin corpse (40, -31, D:3) a +0 chain mail (44, 10, D:3) a book of Displacement (50, -9, D:3) a +0 robe (61, -9, D:3) a +0 barding