qw Level 1 of the Dungeon (0, 0, D:1) a potion of lignification a potion of brilliance a scroll of butterflies a +0 leather armour (2, -3, D:1) a +0 leather armour (6, 17, D:1) a stone (6, 23, D:1) a +0 long sword (7, 23, D:1) a +0 robe (8, -8, D:1) a +0 robe (8, 17, D:1) a book of Burglary (15, 4, D:1) a +0 whip (17, 8, D:1) a +0 dagger (31, 16, D:1) a +0 short sword (37, 34, D:1) a +0 leather armour (40, 35, D:1) a +0 mace (45, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a blade talisman (11, 5, D:2) a +2 vampiric dagger (19, 1, D:2) a +0 hand axe (26, 8, D:2) a +0 robe (42, 1, D:2) 6 stones (49, 7, D:2) a +0 robe (49, 8, D:2) the +3 mace "Kudoen" {flame, rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. (50, 7, D:2) a hobgoblin corpse (skeletalised by now) (52, 7, D:2) a frilled lizard corpse (skeletalised by now) (53, 7, D:2) a +0 club (56, 1, D:2) a potion of degeneration a potion of attraction Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 club a goblin corpse (1, -1, D:3) a +0 falchion (still there?) a +1 animal skin (still there?) a +0 helmet (still there?) a +0 club (still there?) the hobgoblin corpse of Robin (still there?) a goblin corpse (still there?) (29, 13, D:3) a +0 short sword (31, 11, D:3) a ball python corpse (31, 12, D:3) a bat corpse