qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -8, D:1) 3 stones a +3 dagger (8, 10, D:1) a +0 whip (16, -12, D:1) a +0 spear (17, -17, D:1) a +0 dagger (18, 10, D:1) a potion of degeneration a potion of lignification a scroll of butterflies (21, -26, D:1) 2 stones (23, -10, D:1) a +0 dagger (24, 4, D:1) a staff of air (28, -24, D:1) a +0 dagger (28, 13, D:1) 5 stones (30, -22, D:1) a +0 dagger (34, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 0, D:2) a bat corpse (skeletalised by now) (4, 43, D:2) a +0 dagger (5, 3, D:2) a +0 short sword a ring of see invisible (10, -8, D:2) a book of Scorching (12, 4, D:2) 3 stones (24, 29, D:2) an orb of light (52, 38, D:2) a +0 ring mail (62, -7, D:2) a +0 dagger (63, 46, D:2) 4 stones (64, 30, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (3, 1, D:3) a +0 mace (3, 10, D:3) the +1 leather armour of Refuge {rC- Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. (6, 4, D:3) a +0 club a +0 dagger an orc corpse