qw Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (1, -14, D:1) a +0 robe (1, 0, D:1) a +0 dagger 3 stones a +0 short sword (4, 0, D:1) a +0 whip (8, -32, D:1) a +0 ring mail (10, -8, D:1) a +0 club (13, -26, D:1) a +0 club (27, -11, D:1) Sif Muna's Handbook of Airy Guile Spells Type Level a - Confusing Touch Hexes 3 b - Tukima's Dance Hexes 3 c - Airstrike Air 4 d - Vhi's Electric Charge Translocation/Air 4 (31, -14, D:1) a +2 pair of gloves (31, -8, D:1) 5 stones (37, -16, D:1) a +0 robe (43, 4, D:1) a scroll of butterflies (45, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 6, D:2) a +0 club (1, 1, D:2) a ball python corpse (skeletalised by now) (2, 1, D:2) a +0 dagger (6, -6, D:2) a scroll of amnesia (6, 26, D:2) 2 throwing nets (13, 5, D:2) a +0 dagger (15, 36, D:2) a rat corpse (skeletalised by now) (17, 26, D:2) a ball python corpse (skeletalised by now) (18, 18, D:2) a +0 whip (27, 33, D:2) a hobgoblin corpse (33, 9, D:2) 4 stones (34, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 26, D:2) a bat corpse (skeletalised by now) (58, 14, D:2) a potion of ambrosia 2 scrolls of revelation Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (1, 0, D:3) a frilled lizard corpse (3, -4, D:3) a +0 club (3, -3, D:3) an adder corpse (5, 0, D:3) a +0 club an orc corpse (7, 0, D:3) a +0 dagger