qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies a +0 leather armour (10, 14, D:1) a dragon-blood talisman (13, 6, D:1) 2 boomerangs (14, 24, D:1) a +0 shortbow (26, 37, D:1) a +0 short sword (35, 10, D:1) a +0 robe (45, 0, D:1) a +0 whip (46, -1, D:1) a book of Callings Level 2 of the Dungeon (0, 0, D:2) a serpent talisman (1, -44, D:2) a +0 mace (8, -19, D:2) 8 stones (13, -33, D:2) a +0 dagger 3 stones (13, -24, D:2) a +0 sling (18, -23, D:2) a +0 whip (19, -24, D:2) a +0 club (26, -13, D:2) a +0 dagger (27, -2, D:2) a +0 dagger (28, -3, D:2) a +0 hand axe a +0 leather armour (30, -33, D:2) a +0 robe (32, -13, D:2) a +0 sling a +0 club (32, -11, D:2) a +0 dagger 2 stones (40, -26, D:2) a +0 hand axe (40, -19, D:2) a scroll of fear (46, -30, D:2) a +0 scale mail (59, -15, D:2) a scroll of vulnerability (60, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of silence (5, -7, D:3) a +0 dagger (6, -30, D:3) a scroll of vulnerability (14, -43, D:3) a +0 chain mail (15, -31, D:3) the +11 falchion of Sloth {elec, rF++} rF++: It greatly protects you from fire. (19, -43, D:3) a +0 short sword (22, -35, D:3) a +0 trident (24, -19, D:3) a +0 leather armour (39, -10, D:3) a +0 dagger (44, -33, D:3) a +0 trident (45, -11, D:3) a +0 short sword (46, -17, D:3) 3 stones (47, -13, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (7, -25, D:4) a +0 club (15, 7, D:4) a +0 dagger (20, -2, D:4) a +0 club (25, 16, D:4) a +2 whip of flaming a +0 robe (28, -17, D:4) a potion of brilliance (36, -23, D:4) 2 stones (37, -1, D:4) a +0 robe (39, -27, D:4) 5 stones (42, -23, D:4) a +0 ring mail (42, 1, D:4) a +0 hand axe (46, -2, D:4) a +0 sling (48, -6, D:4) a scroll of fear Level 5 of the Dungeon [Shop] Jecas's Jewellery Boutique a ring of positive energy (240 gold) the ring "Dustaf" {^Drain rElec rC+ Str-5 Dex+4} (375 gold) [ring of protection from cold] Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. the ring of Geplis {Str+3 SInv} (339 gold) [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +6 ring of dexterity (432 gold) an amulet of the acrobat (360 gold) a ring of see invisible (180 gold) an amulet of regeneration (360 gold) (1, 2, D:5) a boomerang a +0 club (3, 2, D:5) a +0 leather armour a +0 dagger (7, 2, D:5) a potion of ambrosia (14, 9, D:5) a +0 arbalest (17, 21, D:5) a +0 leather armour (21, -3, D:5) a +0 falchion (27, 5, D:5) a +0 giant club (32, -16, D:5) a scroll of immolation (32, -15, D:5) a potion of lignification (33, -7, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail (1, 56, D:6) a +0 robe a +0 long sword (2, 54, D:6) a +0 quarterstaff (5, 31, D:6) a stone (5, 54, D:6) a +0 halberd a +0 robe (5, 55, D:6) a +0 scimitar a +0 robe (6, 41, D:6) a +0 trident a +0 chain mail (6, 45, D:6) a +0 mace (7, 46, D:6) a +0 dagger a +0 robe (8, 25, D:6) a +0 robe (16, 1, D:6) a +0 hand axe a +0 dagger a +0 leather armour (16, 26, D:6) 8 stones (17, 1, D:6) a +2 hand axe of flaming a +0 dagger of venom (18, 4, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a phantom mirror (1, 16, D:7) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (9, 16, D:7) a +1 dagger of draining 3 boomerangs (9, 22, D:7) a +0 war axe a +0 leather armour (10, 20, D:7) a +0 shortbow (10, 22, D:7) a +0 war axe a +0 ring mail (12, 20, D:7) a +0 whip (15, -6, D:7) a maw talisman (22, 7, D:7) a +0 dagger a stone a +0 short sword (23, 8, D:7) a +0 dagger a curare-tipped dart (24, 9, D:7) a +0 short sword a +0 dagger (25, 9, D:7) a +0 short sword (25, 10, D:7) a +0 leather armour (27, 27, D:7) a +0 short sword a +0 ring mail (28, 26, D:7) a +0 dagger a +0 ring mail (28, 27, D:7) a +0 club 3 boomerangs (29, 25, D:7) a +0 short sword a +0 flail a +0 scale mail (30, 24, D:7) a +0 dagger a +0 mace a +0 scale mail (36, 19, D:7) a potion of degeneration (38, 32, D:7) 7 stones (39, 8, D:7) a +2 vampiric short sword a +0 robe (39, 9, D:7) a +0 short sword a +0 robe (40, 9, D:7) a +0 great sword a +0 robe (40, 10, D:7) a +2 mace a +0 robe (40, 11, D:7) a +0 short sword a +0 robe (40, 22, D:7) 6 poisoned darts a +0 whip (40, 23, D:7) a +0 dagger 5 poisoned darts a +1 whip of flaming (40, 24, D:7) a +0 short sword (41, 20, D:7) a +0 short sword a +0 robe a +0 dagger (41, 21, D:7) a +0 robe a +0 dagger a +2 dagger of venom (45, 19, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -13, D:8) 6 stones (2, -4, D:8) a +1 falchion a +0 robe (3, 11, D:8) 5 poisoned darts (4, -5, D:8) a +0 dagger a +0 robe (9, -9, D:8) a +0 trident (10, -14, D:8) a book of the Hunter (14, -1, D:8) a +0 morningstar a +0 robe (14, 2, D:8) a +5 battleaxe of freezing a +0 robe (14, 19, D:8) a +2 mace of holy wrath (15, 4, D:8) a +4 flail a +0 robe (15, 5, D:8) a +0 whip a +0 chain mail (15, 6, D:8) a +0 flail (16, 9, D:8) a +0 hand axe a +0 leather armour (19, -1, D:8) a +0 falchion (26, -13, D:8) a +0 flail (27, -13, D:8) a +0 halberd a +2 spear of venom a +0 scale mail a +0 buckler a +0 whip (28, -21, D:8) a +0 chain mail (28, -13, D:8) a +0 halberd (31, -20, D:8) a scroll of amnesia (37, 20, D:8) a +0 ring mail a +0 dagger (37, 22, D:8) a +0 dagger a +0 ring mail (38, -10, D:8) a +0 hand axe (38, -1, D:8) a +0 shortbow (38, 21, D:8) a +0 morningstar (42, -5, D:8) a +0 chain mail (42, 11, D:8) a scroll of amnesia (45, -13, D:8) a book of Debilitation Level 9 of the Dungeon (0, 0, D:9) a +3 trident of draining a +2 robe of cold resistance an orb of guile (1, -18, D:9) a +0 shortbow of draining (4, -20, D:9) a staff of alchemy (10, -23, D:9) a scroll of blinking a +0 ring mail (12, -23, D:9) a +0 chain mail (18, -4, D:9) a +0 leather armour (24, -4, D:9) a +0 trident (24, -3, D:9) a +0 battleaxe (40, -3, D:9) a +4 dagger of chaos a +0 robe (51, -29, D:9) a +0 pair of boots (54, 0, D:9) a +0 ring mail (55, -18, D:9) a potion of brilliance (56, -30, D:9) a scroll of immolation Level 10 of the Dungeon [Shop] Sapsuu's Distillery a potion of resistance (170 gold) a potion of degeneration (17 gold) a potion of lignification (51 gold) (0, 0, D:10) a +0 ring mail (21, -31, D:10) a +0 robe a +1 dagger of speed a +0 trident (21, -12, D:10) a +0 mace (21, 1, D:10) a +6 ring of dexterity (22, -32, D:10) a +0 leather armour a +0 flail a +0 ring mail a +0 short sword (22, -31, D:10) a +0 robe a +0 dagger (26, -29, D:10) 9 stones (26, -12, D:10) 3 silver javelins (27, 16, D:10) a +0 dagger 3 boomerangs a +0 leather armour a +0 club a +0 leather armour (29, 16, D:10) a +0 dagger a +0 ring mail a +0 scimitar a +0 chain mail (31, -36, D:10) a +0 short sword (31, -34, D:10) Ts'ui Pên's Precepts of Forking Paths Spells Type Level a - Inner Flame Hexes/Fire 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 (36, -34, D:10) a +0 dagger a +0 robe (41, -26, D:10) +0 acid dragon scales (43, -38, D:10) Lee's Elucidation of Plaster Cramp Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Lehudib's Crystal Spear Conjuration/Earth 8 (44, -27, D:10) a +0 whip (49, -34, D:10) the Secrets of Dhcmrlchtdj Spells Type Level a - Sting Conjuration/Alchemy 1 b - Ignite Poison Fire/Alchemy 4 (50, -5, D:10) a +0 ring mail (53, -33, D:10) a +0 chain mail (56, -27, D:10) a +0 spear (58, -20, D:10) a scroll of fog an amulet of guardian spirit Level 11 of the Dungeon [Shop] Icij's Tremendous Tomes the Disquisition on Bewitchment and the Rocks (1350 gold) Spells Type Level a - Jinxbite Hexes 2 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Anguish Hexes/Necromancy 4 e - Cause Fear Hexes 4 f - Lee's Rapid Deconstruction Earth 5 g - Enfeeble Hexes 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Commentary on Grisly Anthracomancy (1380 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Fugue of the Fallen Necromancy 3 d - Anguish Hexes/Necromancy 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Haunt Necromancy/Summoning 7 g - Ignition Fire 8 h - Borgnjor's Revivification Necromancy 8 Sif Muna's Vellum of the Queen Bee (1140 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Petrify Alchemy/Earth 4 e - Fulminant Prism Conjuration/Alchemy 4 f - Irradiate Conjuration/Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Sculpt Simulacrum Ice/Alchemy 6 the Dissertation on the Storm (1200 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Vapours Alchemy/Air 2 c - Swiftness Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Vhi's Electric Charge Translocation/Air 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Silence Hexes/Air 5 h - Maxwell's Capacitive Coupling Air 8 the Papyrus of the Amalgamated Lithosphere (1110 gold) Spells Type Level a - Sandblast Earth 1 b - Call Imp Summoning 2 c - Stone Arrow Conjuration/Earth 3 d - Call Canine Familiar Summoning 3 e - Petrify Alchemy/Earth 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Summon Forest Summoning/Translocation 5 h - Summon Cactus Giant Summoning 6 the Almanac of Disjunct Voltage (1260 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Malign Gateway Summoning/Translocation 7 the Vellum of Coarse Places (1440 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Gell's Gravitas Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Manifold Assault Translocation 4 f - Bombard Conjuration/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Disjunction Translocation 8 the Lessons on Freezing and Embers (1260 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Sticky Flame Fire/Alchemy 4 e - Summon Blazeheart Golem Fire/Summoning 4 f - Metabolic Englaciation Hexes/Ice 5 g - Plasma Beam Fire/Air 6 h - Sculpt Simulacrum Ice/Alchemy 6 (0, 0, D:11) a +0 trident (12, -39, D:11) a staff of cold a +1 robe of cold resistance (17, 4, D:11) a potion of invisibility (19, -16, D:11) a +0 dagger a +0 robe (19, -15, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (19, -13, D:11) a +0 dagger a +0 robe (30, -9, D:11) a +0 dagger a +0 robe (47, -34, D:11) an orb of guile Level 12 of the Dungeon (30, -11, D:12) 3 stones (30, -2, D:12) 2 large rocks (32, -15, D:12) a +0 flail a +0 leather armour (32, -14, D:12) a +0 hand axe a +0 halberd a +0 plate armour a +1 whip of electrocution a +0 club 2 boomerangs a +0 battleaxe a +0 plate armour (32, -13, D:12) a +0 club a +0 ring mail a +0 flail (32, -12, D:12) a +0 hand axe a +0 leather armour (33, -13, D:12) a +0 flail a +0 hand axe a +0 plate armour (33, -12, D:12) a +0 dagger a +0 ring mail (33, -11, D:12) a +0 whip a +0 hand axe (34, -11, D:12) a +0 dagger (34, -10, D:12) a +0 dagger a +0 leather armour (41, -13, D:12) a +0 flail a +0 ring mail (41, -12, D:12) a +3 orcbow a +0 long sword a +0 chain mail a +0 dagger a +0 robe (41, -10, D:12) a +0 dagger a +0 robe (41, -5, D:12) 6 stones (42, -11, D:12) a +0 dagger (45, -25, D:12) 5 stones (46, -29, D:12) a potion of attraction (48, -27, D:12) an amulet of guardian spirit Level 13 of the Dungeon (0, 0, D:13) a potion of degeneration (2, 2, D:13) a +0 short sword (3, -30, D:13) a wand of flame (3) (5, -14, D:13) a +0 troll leather armour (8, 7, D:13) a curare-tipped dart (11, -27, D:13) a +0 lajatang (19, -1, D:13) 5 stones (20, -34, D:13) 4 large rocks (23, -1, D:13) 6 stones (23, 23, D:13) a potion of lignification (25, -17, D:13) 4 stones (27, -15, D:13) a +0 morningstar (37, -28, D:13) a +0 chain mail (38, -27, D:13) a +0 ring mail (41, -9, D:13) a +0 falchion (46, 2, D:13) 6 large rocks (47, -18, D:13) 3 stones (57, -19, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) a +0 flail (7, -3, D:14) a +0 short sword a +0 chain mail an elf corpse (7, 5, D:14) a human corpse (skeletalised by now) (7, 10, D:14) a tin of tremorstones (2/2) (7, 11, D:14) a human corpse (skeletalised by now) (8, -3, D:14) a +0 orcbow (8, 7, D:14) a +2 dire flail of protection a +0 dire flail (8, 10, D:14) 2 stones (9, 9, D:14) a human corpse (skeletalised by now) (10, -19, D:14) a scroll of amnesia (11, 5, D:14) a human corpse (skeletalised by now) (18, -7, D:14) 6 large rocks a cyclops corpse (skeletalised by now) (31, -28, D:14) a scroll of blinking (35, -30, D:14) a basilisk corpse (36, -23, D:14) a +4 long sword of protection a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (10, -36, Lair:1) a stone (10, 6, Lair:1) a +0 flail (16, -4, Lair:1) 2 javelins (18, 6, Lair:1) a +0 leather armour (20, -27, Lair:1) 4 poisoned darts (29, -23, Lair:1) a maw talisman (30, -23, Lair:1) a +0 mace (37, -34, Lair:1) a potion of berserk rage (37, 1, Lair:1) +0 steam dragon scales a +0 scimitar of draining a wand of flame (5) (45, -32, Lair:1) a stone (48, -13, Lair:1) 19 gold pieces (49, -13, Lair:1) a scroll of enchant armour (50, -14, Lair:1) a storm talisman (50, -13, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (0, 5, Lair:2) a wand of flame (3) (10, -5, Lair:2) a +0 rapier (11, -39, Lair:2) a +0 mace (12, 1, Lair:2) a stone (13, -33, Lair:2) a scroll of poison a ring of protection from cold a ring of resist corrosion (13, 0, Lair:2) 7 stones (14, -27, Lair:2) 17 gold pieces (14, -26, Lair:2) 18 gold pieces (15, -27, Lair:2) 3 scrolls of revelation (16, -26, Lair:2) the ring "Guliwnif" {rElec rPois rF- rC+++ Int+2} [ring of poison resistance] Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison (unseen) (23, 11, Lair:2) a +0 ring mail (25, -38, Lair:2) 6 stones (34, 0, Lair:2) a boomerang (37, -20, Lair:2) a +0 dagger (43, -10, Lair:2) 4 stones (43, -9, Lair:2) 5 stones (44, -23, Lair:2) a +0 plate armour (45, -11, Lair:2) 8 stones (45, -10, Lair:2) 6 stones (48, -43, Lair:2) a potion of lignification (51, -21, Lair:2) 3 boomerangs (56, -5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (10, 13, Lair:3) a +0 mace (11, 13, Lair:3) 2 javelins (14, 21, Lair:3) a wand of flame (2) (17, 19, Lair:3) a book of Battle (21, 16, Lair:3) a +0 scale mail (25, 12, Lair:3) a stone (31, 12, Lair:3) a +0 trident (36, 0, Lair:3) a +0 plate armour (41, -9, Lair:3) 6 stones (52, -12, Lair:3) a ring of see invisible Level 4 of the Lair of Beasts (1, 5, Lair:4) a +0 shortbow (13, 34, Lair:4) a +0 ring mail (15, -7, Lair:4) 7 stones (30, -3, Lair:4) 6 stones (35, 44, Lair:4) a +0 robe (37, 42, Lair:4) a +0 trident (38, 43, Lair:4) 4 stones (50, 31, Lair:4) a scroll of fog Level 5 of the Lair of Beasts (9, -30, Lair:5) a +0 scale mail (14, -1, Lair:5) a boomerang (16, -23, Lair:5) a scroll of revelation (20, 9, Lair:5) a +4 ring of protection (27, -8, Lair:5) a scroll of torment (29, 13, Lair:5) a +0 ring mail (33, -25, Lair:5) a +0 mace (33, -10, Lair:5) a scroll of identify (33, -9, Lair:5) 16 gold pieces (33, -6, Lair:5) a staff of earth (unseen) (33, -5, Lair:5) 19 gold pieces (34, -9, Lair:5) a +0 leather armour (34, -8, Lair:5) 15 gold pieces (34, -7, Lair:5) 19 gold pieces (34, -6, Lair:5) 10 gold pieces (37, -13, Lair:5) a +0 dire flail (53, 15, Lair:5) 5 stones (61, 1, Lair:5) a +0 dagger (61, 3, Lair:5) a +2 heavy arbalest (61, 4, Lair:5) a +8 double sword 5 javelins a +0 scale mail (61, 15, Lair:5) a scroll of noise (62, 4, Lair:5) 2 atropa-tipped darts