qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (13, -8, D:1) a +0 mace (14, -1, D:1) a potion of attraction a scroll of butterflies a +0 leather armour (15, 1, D:1) a book of Party Tricks (17, 17, D:1) 3 stones (18, -3, D:1) a +0 spear (23, -5, D:1) a +0 ring mail (24, -2, D:1) a +0 club 3 stones (25, -8, D:1) a +0 club (27, 18, D:1) a +0 scale mail (37, 22, D:1) a +0 club (40, 29, D:1) a Young Poisoner's Handbook (42, -8, D:1) a +0 robe (50, -5, D:1) a +0 club (60, -3, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, 0, D:2) an amulet of the acrobat (2, 4, D:2) a scroll of noise (3, 2, D:2) an adder corpse (10, 3, D:2) a +0 whip (10, 10, D:2) a dart slug corpse (12, 13, D:2) a rat corpse (14, 13, D:2) a +0 scale mail (22, 8, D:2) a +0 short sword (34, -8, D:2) a +0 robe (52, -9, D:2) a hobgoblin corpse