qw Level 1 of the Dungeon (4, 41, D:1) a +0 dagger (5, 9, D:1) a +0 club (7, 3, D:1) a +0 dagger (16, -9, D:1) a +0 short sword (24, 33, D:1) a +0 spear (26, 22, D:1) a +0 barding (29, -15, D:1) a scroll of poison a potion of magic a scroll of butterflies a +0 leather armour (32, 1, D:1) 2 stones (40, 5, D:1) a staff of death (40, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (0, 4, D:2) 7 stones (17, 14, D:2) a scroll of poison (18, -28, D:2) a scroll of revelation a potion of lignification (30, 8, D:2) a +0 dagger a book of Displacement (39, -3, D:2) a +0 spear (39, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a book of Conjurations (10, -14, D:3) a potion of lignification (11, -31, D:3) a +0 short sword (12, -10, D:3) a +0 dagger (16, -8, D:3) a +0 whip a +0 scale mail a +3 hand axe of freezing (16, -7, D:3) a +0 heavy hand axe a +0 leather armour (18, -8, D:3) a +0 hand axe (50, -21, D:3) 2 potions of enlightenment (50, -19, D:3) a potion of curing (51, -20, D:3) a potion of berserk rage (52, -22, D:3) 3 scrolls of identify (52, -20, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (52, -18, D:3) a scroll of amnesia (52, 5, D:3) a potion of ambrosia (56, -14, D:3) a +0 scale mail a scarf of invisibility (57, -26, D:3) a potion of lignification (57, -16, D:3) a beast talisman Level 4 of the Dungeon [Shop] Tivvaig's Antique Weapon Shoppe a +0 mace (48 gold) a +0 whip (40 gold) a +0 spear (48 gold) a +0 rapier (64 gold) a +0 sling (24 gold) a +0 long sword (56 gold) a +0 morningstar (64 gold) (1, 11, D:4) a +0 leather armour (3, -2, D:4) a +0 buckler (7, 28, D:4) a +1 dagger of venom (9, 27, D:4) a +0 ring mail (11, 15, D:4) a +0 dagger (13, -19, D:4) 5 stones (21, -26, D:4) a +0 sling of draining (21, -8, D:4) a scroll of revelation (23, 18, D:4) a +0 mace (24, 20, D:4) a book of Fire (25, -27, D:4) a +6 ring of intelligence (27, -27, D:4) a potion of berserk rage (28, -17, D:4) a +0 dagger (32, -29, D:4) 6 datura-tipped darts (32, -23, D:4) a +0 dagger (42, 30, D:4) 5 stones (44, 12, D:4) 4 boomerangs (45, -28, D:4) a +0 robe (45, -15, D:4) a scroll of revelation (46, -17, D:4) 6 poisoned darts (53, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of brand weapon (9, 5, D:5) a +1 short sword of draining (13, 12, D:5) a +0 short sword (16, -17, D:5) a +0 dire flail (17, 17, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club (18, 22, D:5) a +0 club (19, 3, D:5) a +0 long sword (21, 22, D:5) 5 stones (28, -11, D:5) a +0 whip (28, 23, D:5) a +0 dagger an orc corpse (skeletalised by now) (29, 23, D:5) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (32, 20, D:5) a +0 short sword an orc corpse (skeletalised by now)