qw Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom 2 stones (8, 2, D:1) 5 stones (13, 2, D:1) a +1 dagger of venom (17, 11, D:1) a +0 chain mail (18, 29, D:1) 4 javelins (20, 4, D:1) a +0 war axe (20, 8, D:1) a +0 whip (29, 3, D:1) 2 curare-tipped darts (31, 31, D:1) a +0 club 2 stones (35, 10, D:1) a beast talisman (37, 15, D:1) a +0 scale mail (39, -6, D:1) a scroll of fog a scroll of butterflies (42, 18, D:1) 8 stones (46, 9, D:1) a +0 leather armour (46, 14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 30, D:2) 2 poisoned darts (6, 34, D:2) a +0 ring mail (9, 19, D:2) a +0 leather armour (12, 35, D:2) a +0 leather armour (23, 14, D:2) 4 stones (38, 19, D:2) a +0 dagger a +0 leather armour (38, 20, D:2) a +0 dagger (38, 21, D:2) a +0 dagger 5 stones (38, 26, D:2) a +2 dagger of holy wrath (42, 47, D:2) a +0 mace (43, 26, D:2) 7 stones (53, 36, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 12, D:3) a potion of attraction (10, -8, D:3) a +0 dagger (11, 15, D:3) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (13, -7, D:3) a +0 chain mail (14, 23, D:3) a bat corpse (skeletalised by now) (18, 7, D:3) a rat corpse (skeletalised by now) (20, 9, D:3) a +0 club a kobold skeleton (26, 22, D:3) 5 stones (40, 0, D:3) the +3 leather armour of Grace {Harm rC- Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (43, 11, D:3) a rat corpse (skeletalised by now) (44, 9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 6 stones (2, -1, D:4) 4 darts of dispersal a potion of heal wounds (43, -5, D:4) a +0 giant club an ogre corpse (49, 9, D:4) a giant cockroach corpse