qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 7, D:1) a +0 dagger (5, 8, D:1) 2 poisoned darts (6, 9, D:1) a +0 sling (7, 19, D:1) a +0 dagger (20, 57, D:1) a +0 club (21, 33, D:1) a +0 whip 5 stones (24, 56, D:1) a +0 short sword (25, 10, D:1) a +0 club (25, 40, D:1) 6 stones (27, 44, D:1) a +0 dagger (30, 10, D:1) a +0 club (40, 56, D:1) a scroll of butterflies (42, 30, D:1) a +0 shortbow (47, 42, D:1) a stone (48, 39, D:1) a stone (48, 41, D:1) a stone (50, 41, D:1) a stone (50, 42, D:1) a stone (51, 38, D:1) a stone (51, 39, D:1) 3 stones (51, 41, D:1) 2 stones (51, 42, D:1) 2 stones (51, 43, D:1) a stone (51, 45, D:1) a stone (52, 39, D:1) a stone (53, 37, D:1) a stone (53, 39, D:1) a stone (53, 40, D:1) 4 stones (53, 41, D:1) 2 stones (53, 42, D:1) 4 stones (53, 43, D:1) a stone (54, 41, D:1) a stone (54, 42, D:1) a stone (54, 43, D:1) a stone (59, 22, D:1) 6 darts of dispersal Level 2 of the Dungeon [Shop] Hat Iry's Antique Armour Emporium a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +2 chain mail of fire resistance (451 gold) a +0 ring mail (84 gold) a scarf of resistance (672 gold) a +0 robe (14 gold) a +0 pair of boots (94 gold) [Shop] Viuthrapt's Antique Weapon Emporium a +0 whip (45 gold) a +0 short sword (54 gold) a +0 war axe (63 gold) a +0 short sword (54 gold) a +0 quarterstaff (72 gold) a +0 war axe (63 gold) a +3 hand cannon of freezing (419 gold) a +1 trident of protection (201 gold) a +0 mace (54 gold) [Shop] Qumecon's Book Shop a book of Sloth (400 gold) a book of Touch (220 gold) a book of Air (220 gold) a book of Spontaneous Combustion (380 gold) a book of the Senses (400 gold) the Dissertation on Anathema and Portals (400 gold) Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Inner Flame Hexes/Fire 3 d - Dimensional Bullseye Hexes/Translocation 4 e - Summon Forest Summoning/Translocation 5 Great Wizards, Vol. II (380 gold) a book of Geomancy (300 gold) a book of Touch (220 gold) a book of Battle (260 gold) (12, -10, D:2) a +0 hand axe (12, -1, D:2) a +0 mace (12, 11, D:2) a +0 short sword (13, -3, D:2) a book of Battle (28, 20, D:2) a staff of fire (36, -13, D:2) a +0 hammer (40, 5, D:2) 5 stones (54, 26, D:2) a +0 club (59, -5, D:2) a +0 sling Level 3 of the Dungeon [Shop] Engoc's Weapon Emporium the +1 halberd of the Beginning {drain, ^Contam rPois rN++ Str+2} (357 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a +0 mace (33 gold) a +0 flail (38 gold) a +0 trident (38 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) a +1 heavy mace (136 gold) the +8 demon trident "Rift" {distort, reach+} (929 gold) (0, 0, D:3) 7 stones (1, 22, D:3) a potion of degeneration a scroll of blinking (1, 24, D:3) 5 large rocks (10, -29, D:3) a +0 club (10, -4, D:3) a scroll of fear (10, -3, D:3) a ball python corpse (15, -34, D:3) a potion of berserk rage (17, -30, D:3) 9 stones (19, -11, D:3) a +0 trident a +0 leather armour (19, -10, D:3) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (19, -2, D:3) 7 stones (22, -2, D:3) a ball python corpse (skeletalised by now) (37, 1, D:3) a rat corpse (skeletalised by now) (45, -27, D:3) 3 stones