qw Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:1) a book of Callings (17, -24, D:1) a bat corpse (19, -34, D:1) a ball python corpse (26, -23, D:1) 5 stones (26, 18, D:1) a hobgoblin corpse (skeletalised by now) (27, -36, D:1) a rat corpse (28, -6, D:1) a scroll of immolation a scroll of butterflies (28, 4, D:1) a +0 whip a stone (30, -11, D:1) a jackal skeleton (30, -5, D:1) a staff of air (30, 26, D:1) a bat corpse (skeletalised by now) (31, -11, D:1) a +0 short sword 2 stones (34, -19, D:1) an adder corpse (35, -2, D:1) a +0 short sword (35, 0, D:1) 4 stones (36, 20, D:1) a book of the Tundra (37, 24, D:1) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (44, -10, D:1) a +0 ring mail (46, -13, D:1) a +0 ring mail (47, -12, D:1) a book of Minor Magic (47, 6, D:1) a quokka corpse (51, -17, D:1) a ball python corpse (52, 5, D:1) a bat corpse (56, -12, D:1) a book of Hexes Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (7, 9, D:2) 9 gold pieces (8, -3, D:2) a +0 scale mail (8, 7, D:2) 5 stones (10, 0, D:2) a +0 dagger a goblin corpse (10, 8, D:2) 4 stones (11, -2, D:2) 7 stones