qw Level 1 of the Dungeon (6, -1, D:1) a +0 robe (9, 28, D:1) a +0 leather armour (11, 2, D:1) a +0 leather armour (15, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 27, D:1) a frilled lizard corpse (skeletalised by now) (15, 33, D:1) a bat skeleton (18, 45, D:1) a potion of brilliance a potion of degeneration a scroll of butterflies a ring of wizardry (26, 8, D:1) a +0 spear (29, 33, D:1) a +0 quarterstaff (39, 24, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Garhoups's Weapon Boutique 7 stones (7 gold) 3 stones (3 gold) a +2 hand axe of electrocution (214 gold) the +3 halberd of the Wilderness {flame, rPois} (367 gold) rPois: It protects you from poison a +0 club (11 gold) 5 stones (5 gold) (0, 0, D:2) a +5 ring of evasion (4, 5, D:2) a +0 dagger (6, -21, D:2) a +0 club (6, -16, D:2) a +0 short sword a +0 animal skin a +0 helmet (6, -15, D:2) a +0 dagger (7, -21, D:2) a scroll of identify (7, -16, D:2) a +0 club (13, -8, D:2) a hobgoblin corpse (14, -14, D:2) a +0 scale mail (24, 10, D:2) a +0 dagger 3 stones a ring of see invisible (26, 10, D:2) 6 javelins (29, -5, D:2) a quokka corpse (35, 4, D:2) a bat corpse (36, 3, D:2) a potion of brilliance