qw Level 1 of the Dungeon [Shop] Upruam's Jewellery Shoppe a ring of see invisible (165 gold) a +4 ring of protection (396 gold) the ring of Interdependent Arising {rPois rF- Int+6 Dex+4} (534 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison a ring of see invisible (165 gold) the ring "Fishiasch" {rPois rF+ Int+3} (467 gold) [ring of protection from fire] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison a +6 ring of dexterity (396 gold) a +6 ring of dexterity (396 gold) the amulet of Tempters {RegenMP Harm} (407 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Harm: It increases damage dealt and taken. a ring of ice (275 gold) [Shop] Avuf's Antique Armour Emporium a +0 pair of boots (121 gold) a +2 leather armour of fire resistance (513 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +1 robe of willpower (342 gold) the +2 shield of Resistance {rF++ rC++ Will++} (1903 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. a +0 scale mail (108 gold) (0, 0, D:1) a +0 leather armour (3, -39, D:1) a scroll of fog a scroll of butterflies (4, -17, D:1) a +0 dagger (7, -41, D:1) a +0 war axe (14, -47, D:1) a book of Displacement (19, -44, D:1) a +0 dagger (19, -29, D:1) a +0 falchion (20, -38, D:1) a +0 robe (22, -29, D:1) a +0 whip 3 stones (22, -22, D:1) a +0 club (24, -19, D:1) a +2 heavy spear (26, -11, D:1) a +0 club (35, -17, D:1) a +0 hand axe (36, -20, D:1) a +0 dagger (49, -32, D:1) a +0 club Level 2 of the Dungeon [Shop] Mimigg's Armour Shop a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +2 leather armour of fire resistance (266 gold) a +0 cloak (63 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) (2, 11, D:2) a +0 dagger a +0 robe (6, -13, D:2) a +0 leather armour (7, -5, D:2) a +0 dagger (9, -11, D:2) a +0 leather armour (14, -15, D:2) a +0 club (21, -5, D:2) a +0 short sword a stone a +0 plate armour (26, -9, D:2) a +0 robe (26, 9, D:2) 6 javelins (28, 10, D:2) a book of Sloth (29, -3, D:2) a +0 short sword 3 stones (30, -4, D:2) a +0 dagger (40, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -5, D:3) a +0 hand axe (4, -11, D:3) a +0 flail a +0 whip (4, 1, D:3) a potion of lignification the +5 woodcutter's axe (5, -32, D:3) a +0 whip (5, -8, D:3) a +0 hand axe (5, -1, D:3) a +0 spear a +0 ring mail (8, -3, D:3) a +0 hand axe (19, -10, D:3) a +0 dagger (23, -29, D:3) the orb "Goesmezy" {light, *Slow rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison *Slow: It may slow you when you take damage. (26, -13, D:3) a +0 dagger (27, -7, D:3) a +0 trident (28, -13, D:3) a +0 dagger a +0 leather armour (33, -18, D:3) a +0 scythe a +0 robe (36, 7, D:3) a +0 short sword (43, -18, D:3) a +0 club 5 stones (47, -25, D:3) the Folio of Attendants Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 (49, 6, D:3) 3 boomerangs (56, -33, D:3) a book of Debilitation (57, -17, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone (0, 1, D:4) a book of Misfortune (19, 6, D:4) a +0 short sword (24, 30, D:4) 2 stones a +0 dagger (25, 28, D:4) a +0 leather armour a +0 club (25, 31, D:4) a +0 short sword a +0 robe a +0 dagger (25, 33, D:4) a +0 short sword a boomerang a +0 chain mail (26, 27, D:4) a throwing net a +0 club (27, 26, D:4) a +0 leather armour a +1 mace of protection a +0 whip a +0 whip a +0 whip (38, 27, D:4) a scarf of harm (43, 17, D:4) a +0 short sword 2 stones (53, 21, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 6 stones (10, 18, D:5) a +0 mace (10, 22, D:5) 3 poisoned darts (11, 22, D:5) a +0 trident (17, -8, D:5) a +0 flail a +0 scale mail (19, 1, D:5) a +0 rapier (19, 3, D:5) 7 stones (20, 16, D:5) a scroll of poison (24, -1, D:5) a +0 whip a +0 leather armour (25, -1, D:5) a +0 hand axe a +0 scale mail (25, 0, D:5) a +0 short sword a +0 leather armour (26, -2, D:5) a +0 short sword of draining (36, 22, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Qanest's CLEARANCE SALE! the +7 long sword "Asotwite" {protect, Will++ rCorr} (460 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. a +0 dagger (14 gold) 4 poisoned darts (16 gold) a scroll of torment (66 gold) (0, 0, D:6) a +0 spear a gnoll corpse (2, 2, D:6) a +0 club a +0 robe a +0 club a gnoll corpse (2, 12, D:6) a +0 club a +0 leather armour (10, 11, D:6) a water moccasin corpse (14, -14, D:6) Great Wizards, Vol. II (14, -4, D:6) 6 curare-tipped darts (21, -11, D:6) a +0 hand axe a +0 scale mail an orc skeleton (21, -5, D:6) a scroll of poison (22, -4, D:6) a scroll of identify (23, -5, D:6) a potion of brilliance (24, -11, D:6) a +0 hand axe a boomerang a +0 ring mail a +0 dagger a +0 leather armour (27, -17, D:6) a +0 trident (38, -11, D:6) a +0 dagger (40, -38, D:6) a +0 spear (41, 0, D:6) a +0 mace (43, -32, D:6) a +0 flail (44, -33, D:6) a +0 short sword a +0 leather armour (44, -27, D:6) 4 stones (47, -32, D:6) a +0 hand axe (48, -35, D:6) a +0 hand axe the Ecumenical Temple