qw Level 1 of the Dungeon (0, 0, D:1) a maw talisman (5, 4, D:1) 3 stones (9, 5, D:1) a +0 robe (17, -26, D:1) a +0 ring mail (17, -10, D:1) a +0 dagger (23, -20, D:1) a +0 dagger (30, -23, D:1) a +0 dagger (31, -20, D:1) 5 stones (32, 5, D:1) a +0 dagger (47, 2, D:1) a Necronomicon (48, -1, D:1) a potion of brilliance a scroll of amnesia a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a book of Conjurations (3, -9, D:2) a +0 club (24, 8, D:2) a +0 dagger (27, -29, D:2) a +0 dagger (28, -39, D:2) a +0 dagger (31, -28, D:2) the +2 pair of boots of Inviolability {^Contam +Inv Dex+5} Dex+5: It affects your dexterity (+5). +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. (32, -41, D:2) a +0 club 2 stones (34, -40, D:2) a +0 plate armour (34, -36, D:2) a +0 dagger (34, -32, D:2) a +0 club a gnoll corpse (skeletalised by now) (34, -26, D:2) a book of Transmutation (36, -12, D:2) a +0 short sword of speed a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ygil Hym's Weapon Emporium 5 stones (7 gold) a +2 battleaxe of freezing (331 gold) a +0 sling (21 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +1 heavy falchion (173 gold) a +2 whip of flaming (231 gold) a +0 whip (35 gold) a +0 rapier (56 gold) (0, 0, D:3) a +0 dagger (4, 8, D:3) a dart slug corpse (7, 18, D:3) 5 stones (12, 8, D:3) a +0 club a goblin corpse (13, 7, D:3) a giant cockroach corpse a ball python corpse (15, 7, D:3) a dart slug corpse (32, -4, D:3) a book of Debilitation (34, 42, D:3) a +0 dagger (43, 32, D:3) a jackal corpse (44, -2, D:3) a +0 plate armour (48, 2, D:3) an adder corpse (49, 7, D:3) a +0 leather armour (49, 21, D:3) a scroll of revelation (51, 9, D:3) a +0 robe