qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -6, D:1) a +0 ring mail (12, 15, D:1) a +0 dagger (22, 19, D:1) a +0 dagger (26, 29, D:1) a +0 dagger (31, 32, D:1) a scroll of butterflies (37, 22, D:1) a +0 dagger (41, 21, D:1) a +0 pair of gloves (44, 31, D:1) a book of Winter (45, 25, D:1) a +0 dagger (57, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed a stone (1, -15, D:2) a +0 short sword 4 stones (2, -3, D:2) a +0 dagger (3, -4, D:2) a bat skeleton (7, -8, D:2) 6 stones (11, -2, D:2) a +0 dagger (17, -30, D:2) a +0 leather armour (19, 16, D:2) a jackal corpse (skeletalised by now) (20, 15, D:2) a jackal corpse (skeletalised by now) (31, -17, D:2) a +0 whip (37, 11, D:2) a scroll of noise (39, -22, D:2) a +0 club (44, 24, D:2) 5 stones (46, -31, D:2) 6 stones (46, -29, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (1, 0, D:3) a potion of curing an adder corpse (3, -1, D:3) a +0 club a goblin corpse a quokka corpse (3, 0, D:3) a +0 dagger a goblin corpse