qw Level 1 of the Dungeon (3, -5, D:1) a +0 short sword (10, -27, D:1) a +0 dagger (10, -9, D:1) a +0 dagger (11, -8, D:1) a +0 dagger (13, -12, D:1) a potion of ambrosia a scroll of butterflies (23, -27, D:1) a +0 whip (23, -11, D:1) a +0 hand axe (24, -27, D:1) 3 curare-tipped darts (24, -12, D:1) a potion of berserk rage 4 stones a +0 dagger (26, -12, D:1) a +0 falchion (29, -13, D:1) a +0 dagger (30, -1, D:1) a +0 club (31, -19, D:1) a beast talisman (35, -31, D:1) a +0 dagger (36, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -10, D:2) a scroll of noise (10, 2, D:2) a +0 leather armour (15, -1, D:2) a +0 robe (19, -20, D:2) a +0 whip 4 stones (20, -19, D:2) a +0 short sword (20, 4, D:2) 3 stones (21, 0, D:2) a +0 leather armour (22, 5, D:2) a +0 robe (29, -1, D:2) 4 stones (36, 5, D:2) a +0 leather armour (40, -18, D:2) 4 stones (43, -7, D:2) a +0 dagger (47, -25, D:2) a +0 club Level 3 of the Dungeon (1, -1, D:3) a +0 mace a +0 whip a +0 leather armour (1, 0, D:3) a +0 club a +0 ring mail (1, 1, D:3) a +0 dagger 3 poisoned darts (1, 16, D:3) the +3 quarterstaff "Amuh" {heavy, rElec rF- rN+ Stlth+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (2, -1, D:3) 6 stones (2, 1, D:3) a +0 club (3, -1, D:3) a +0 dagger 3 stones (6, -10, D:3) an orb of wrath (7, 1, D:3) a +0 sling (23, -5, D:3) a +0 whip (25, 9, D:3) a potion of invisibility a potion of degeneration (26, 0, D:3) 4 poisoned darts (32, 10, D:3) a staff of conjuration (34, -11, D:3) a +0 chain mail Level 4 of the Dungeon (2, 0, D:4) a ribbon worm corpse (6, 8, D:4) an adder corpse (7, 8, D:4) a +0 hand axe (19, -25, D:4) a +0 dagger an adder corpse (21, -37, D:4) a bombardier beetle corpse (26, -24, D:4) a scroll of blinking