qw Level 1 of the Dungeon (0, 0, D:1) a potion of attraction a scroll of butterflies (0, 12, D:1) 6 poisoned darts (1, 6, D:1) a +0 sling (5, 7, D:1) a jackal skeleton (11, 12, D:1) a hobgoblin skeleton (12, 10, D:1) a book of the Hunter (12, 11, D:1) a bat skeleton (12, 13, D:1) a jackal skeleton a jackal skeleton (13, 18, D:1) a +0 spear (16, -14, D:1) a +0 sling (16, -7, D:1) a rat skeleton (17, -12, D:1) a quokka skeleton (24, 1, D:1) a +0 whip (28, -23, D:1) a +0 dagger (36, -12, D:1) a quokka corpse (38, -10, D:1) a bat corpse (39, -8, D:1) a bat skeleton (39, 14, D:1) 5 stones (42, 6, D:1) a +0 club (46, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (2, 4, D:2) a +0 spear a gnoll corpse (4, -10, D:2) a +1 flail of protection (unseen) (14, 1, D:2) a book of Cantrips