qw Level 1 of the Dungeon (0, 0, D:1) a book of Dreams (8, 4, D:1) a +0 club (18, 26, D:1) 5 boomerangs (27, 11, D:1) a book of Displacement (37, 17, D:1) a book of Callings (40, 11, D:1) 2 atropa-tipped darts (42, 18, D:1) a scroll of butterflies a +0 leather armour (43, -14, D:1) a +0 chain mail (43, 9, D:1) a +2 mace of protection (43, 15, D:1) a +0 quarterstaff (46, -13, D:1) a +0 whip (59, -19, D:1) a flux talisman (60, -5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (2, -23, D:2) a +0 short sword (3, -14, D:2) a +0 flail a +0 ring mail (15, -17, D:2) a +0 pair of gloves (20, 8, D:2) a +0 dagger (21, 9, D:2) a blade talisman (26, -28, D:2) a +0 short sword (30, 7, D:2) a +0 dagger a +0 robe (31, -18, D:2) a +0 whip 4 stones (41, -1, D:2) a +0 leather armour (42, -16, D:2) a +0 scythe a +0 robe (46, -17, D:2) a +0 hand axe Level 3 of the Dungeon (2, -14, D:3) a bat corpse (skeletalised by now) (4, 12, D:3) a bat corpse (8, 23, D:3) a +0 dagger (11, 18, D:3) a rat skeleton (11, 22, D:3) a +0 club (16, 12, D:3) the +8 spear of Bodily Humours {elec, Will+ rCorr Dex-3} Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (20, -13, D:3) a +0 club (21, -12, D:3) a +0 whip (22, -10, D:3) a +0 dagger (23, -10, D:3) a +0 club a +0 ring mail (24, -9, D:3) a +0 club (31, 24, D:3) a +1 vampiric dagger 3 stones (34, -18, D:3) a maw talisman (34, -9, D:3) a +0 club (38, -12, D:3) a +0 dagger (39, 26, D:3) 5 stones (41, 8, D:3) a +0 pair of boots (42, -11, D:3) a +0 dagger a +0 leather armour (44, -17, D:3) a +0 club 3 stones (44, -13, D:3) a +0 mace (45, -14, D:3) a +0 club an orc corpse (46, -15, D:3) a quokka corpse (50, 4, D:3) a book of Spectacle