qw Level 1 of the Dungeon [Shop] Gorac's General Store a scroll of vulnerability (40 gold) a scroll of identify (20 gold) a potion of lignification (30 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (400 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a scroll of identify (20 gold) (1, -2, D:1) a +0 robe (18, -36, D:1) a +0 whip (18, 16, D:1) a +0 dagger (21, -9, D:1) a +0 kite shield (28, -25, D:1) a +0 club (28, -14, D:1) a book of the Senses (29, -4, D:1) a +0 club (35, 3, D:1) 3 boomerangs (36, -8, D:1) a +0 leather armour (38, 0, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (4, 26, D:2) 7 stones (5, 28, D:2) a +0 hand axe (7, 27, D:2) 5 silver javelins (9, 44, D:2) a +0 leather armour (13, 41, D:2) a potion of degeneration a potion of berserk rage (30, 13, D:2) a +0 dagger (34, 26, D:2) a +2 dagger of electrocution (37, -2, D:2) a +0 short sword (39, 7, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 23, D:3) 4 stones (13, 17, D:3) a +0 hand axe a boomerang (13, 19, D:3) a +0 dagger (26, 11, D:3) a book of Blasting (28, 1, D:3) a +0 club (29, 0, D:3) a +0 club (33, 37, D:3) a +0 whip (38, 1, D:3) 6 stones (47, 31, D:3) an orb of guile (48, 15, D:3) a +0 robe (50, 49, D:3) a +0 rapier (52, 9, D:3) a +0 whip (60, 7, D:3) a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (3, 0, D:4) a +0 flail a +0 whip a gnoll corpse (3, 1, D:4) a +0 short sword a ball python corpse (5, 1, D:4) a ball python corpse (13, -10, D:4) 5 boomerangs (17, -14, D:4) a blade talisman (21, -17, D:4) a +0 hand axe (22, -16, D:4) a hound corpse