qw Level 1 of the Dungeon (0, 0, D:1) 4 silver javelins (1, 6, D:1) 6 stones a +0 scale mail (2, -5, D:1) a +0 ring mail (6, -12, D:1) 8 stones (21, -9, D:1) a +0 dagger (21, -8, D:1) a +0 dagger (24, -47, D:1) a +0 sling (31, -10, D:1) a +0 dagger 4 stones (32, -20, D:1) 5 javelins (33, -3, D:1) a +0 club (34, -4, D:1) a +0 leather armour (35, 8, D:1) a talisman of death (37, -15, D:1) a +0 robe (38, -6, D:1) a scroll of butterflies (41, 4, D:1) a +0 tower shield (47, -23, D:1) a +0 hand axe (49, -6, D:1) a +0 short sword Level 2 of the Dungeon (4, 0, D:2) a +0 pair of boots (7, 2, D:2) a +0 dagger (12, 0, D:2) 7 stones (17, -22, D:2) 5 stones (17, -15, D:2) a +0 club a +0 leather armour (30, 16, D:2) a +0 hand axe (32, -3, D:2) a +0 sling (32, 0, D:2) a +1 dagger of freezing (33, 15, D:2) a +0 dagger a stone (34, -20, D:2) 4 stones (44, -8, D:2) a +0 ring mail (47, -10, D:2) a +0 dagger (47, 7, D:2) a +0 dagger (48, 19, D:2) a +0 leather armour (52, -26, D:2) a +0 chain mail (55, -19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, 7, D:3) a +0 halberd a +0 chain mail (10, 8, D:3) a +0 club a +0 flail (10, 18, D:3) a +0 dagger a +0 leather armour (12, 23, D:3) a Grand Grimoire (14, 19, D:3) a +0 club 5 stones (16, 7, D:3) 7 stones (30, 10, D:3) 4 stones (30, 21, D:3) a +0 buckler (44, 26, D:3) a +4 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -10, D:4) a +0 pair of gloves (11, -12, D:4) a +0 dagger (15, 11, D:4) a book of Flames (17, -15, D:4) the +6 chain mail of Untruth {rElec rF+ Will+} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (23, -11, D:4) a +0 leather armour (24, -6, D:4) a +0 trident (25, -5, D:4) a +0 rapier a +1 leather armour of cold resistance (26, 6, D:4) a potion of invisibility (27, 4, D:4) a potion of cancellation (28, -25, D:4) a +0 hammer (28, 6, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (29, 4, D:4) a scroll of fear (30, 6, D:4) a scroll of vulnerability (34, -6, D:4) a +0 sling a +0 club (40, 25, D:4) a potion of attraction (41, -15, D:4) a +0 scale mail (46, 8, D:4) a +0 sling Level 5 of the Dungeon (2, 1, D:5) a book of the Hunter (3, 24, D:5) a +0 flail (10, 30, D:5) a book of Spontaneous Combustion (11, 0, D:5) a +0 giant club (11, 20, D:5) a book of the Wilderness (12, 34, D:5) a scroll of poison (15, 0, D:5) 5 stones (19, 38, D:5) a +0 hand axe a +0 leather armour (20, 23, D:5) a scroll of immolation (21, 38, D:5) a +0 club a +0 short sword a +0 ring mail (27, 25, D:5) a +0 dagger (27, 40, D:5) a +0 leather armour (28, 3, D:5) a +0 club (28, 4, D:5) a +1 vampiric battleaxe (30, 32, D:5) 5 stones (33, 3, D:5) a +0 dagger a +0 robe (34, 1, D:5) 5 stones (34, 2, D:5) a +0 short sword a +3 leather armour of fire resistance (38, 11, D:5) 5 stones (43, 2, D:5) a +0 mace (54, 2, D:5) 7 stones Level 6 of the Dungeon (1, 16, D:6) a +0 trident (3, 28, D:6) a wand of flame (26) a potion of lignification a +0 robe (4, 26, D:6) 5 atropa-tipped darts (4, 56, D:6) 4 stones (6, 40, D:6) a +0 scale mail (26, 42, D:6) a +0 flail (28, 41, D:6) a +0 trident a +0 scale mail a ring of see invisible (29, 22, D:6) a +2 broad axe of draining (29, 27, D:6) a +2 whip of electrocution (29, 38, D:6) a +0 spear (30, 28, D:6) a +0 flail (30, 29, D:6) a +0 spear a +0 robe (31, 31, D:6) a scroll of blinking (44, 23, D:6) 2 stones (49, 13, D:6) a +0 mace (54, 22, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 6 stones (16, 18, D:7) 8 stones (20, -26, D:7) a scroll of noise (21, -27, D:7) 6 curare-tipped darts (24, -6, D:7) 2 stones (25, -27, D:7) 5 stones (25, 12, D:7) a +0 giant spiked club (33, -32, D:7) a +0 leather armour (34, -10, D:7) a +0 club (34, 11, D:7) a +1 morningstar of freezing (37, -13, D:7) a +0 rapier (43, -13, D:7) a scroll of immolation (48, -13, D:7) a +0 kite shield (49, -19, D:7) a +0 dagger (still there?) 8 poisoned darts (still there?) (52, -24, D:7) a +0 quarterstaff (57, -30, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a wand of flame (11) (1, 6, D:8) 2 poisoned darts (2, -29, D:8) a +0 whip 2 stones (2, -27, D:8) 2 stones a +0 club (2, -26, D:8) a stone a +0 dagger (2, -23, D:8) a +0 dagger (3, -29, D:8) a +0 dagger a stone (5, -3, D:8) a +0 flail a +0 flail (5, -2, D:8) a +0 club (8, -6, D:8) a +0 dagger a +0 robe (8, 9, D:8) a +0 whip (9, -12, D:8) a +0 giant spiked club a +0 giant club (9, 0, D:8) a +0 mace (11, -39, D:8) a +0 tower shield (12, -33, D:8) a +0 war axe a +0 plate armour a +0 flail (13, -34, D:8) a +2 mace of protection (14, -34, D:8) 5 stones (17, -1, D:8) a +0 war axe (18, -26, D:8) a +0 flail (18, -15, D:8) a +0 mace (20, 5, D:8) a book of Lightning (21, -21, D:8) 9 stones (22, 6, D:8) a +0 club (23, 6, D:8) a +0 spear a +0 scale mail a +0 broad axe a +0 whip (23, 7, D:8) a +0 halberd (29, -26, D:8) a +0 sling (29, -22, D:8) a potion of attraction (29, -15, D:8) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (30, -14, D:8) a +0 club (31, -15, D:8) a +0 short sword (33, -15, D:8) a +0 dagger (33, -9, D:8) a +0 shortbow (39, -6, D:8) a +0 chain mail (39, 1, D:8) an amulet of magic regeneration (46, -19, D:8) a +0 dagger Level 9 of the Dungeon (2, 12, D:9) a +0 long sword (12, 16, D:9) a +0 dagger a +0 robe (14, 13, D:9) a +2 heavy flail a +0 scale mail (16, -3, D:9) a +0 spear (16, 16, D:9) a +1 antimagic war axe a +0 leather armour (20, 10, D:9) a +0 hand axe (23, 2, D:9) a +0 robe (29, 23, D:9) a serpent talisman (32, -11, D:9) a +0 pair of gloves (35, -7, D:9) 5 stones Level 10 of the Dungeon (4, -7, D:10) 4 poisoned darts (8, 0, D:10) a scroll of immolation (12, -5, D:10) a +0 giant spiked club (20, 7, D:10) a +0 robe (20, 12, D:10) a +0 dire flail a +0 chain mail a +0 shortbow a +0 scimitar a +0 robe (24, -10, D:10) a +0 flail (24, 16, D:10) a +0 short sword (25, 22, D:10) 2 boomerangs (27, -3, D:10) a +0 giant club a +0 giant club (29, 33, D:10) a serpent talisman (30, 46, D:10) a +0 giant spiked club a +0 giant club (34, -2, D:10) a +0 short sword (44, -10, D:10) a scroll of poison (47, 5, D:10) a +0 spear (48, 5, D:10) a +0 spear a +0 spear (48, 6, D:10) a +0 spear (57, -14, D:10) a +0 ring mail (68, -9, D:10) 9 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (7, -44, Lair:1) a +0 leather armour (8, 0, Lair:1) a blink frog corpse (skeletalised by now) (8, 3, Lair:1) a water moccasin corpse (skeletalised by now) (10, -40, Lair:1) a death yak corpse (10, -39, Lair:1) a death yak corpse (11, -40, Lair:1) a death yak corpse (18, -32, Lair:1) a basilisk corpse (19, -10, Lair:1) a +0 sling