qw Level 1 of the Dungeon [Shop] Ycuireosac's Distillery a potion of might (52 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) 2 potions of resistance (260 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of curing (39 gold) (0, 0, D:1) 4 large rocks (3, 3, D:1) a scroll of torment a scroll of butterflies a +0 leather armour (4, 37, D:1) a +0 whip (15, 27, D:1) 3 stones (28, 31, D:1) 3 stones (38, 46, D:1) a maw talisman (48, 34, D:1) a +0 dagger a stone (50, 34, D:1) a book of Touch (51, 40, D:1) 6 stones (51, 44, D:1) 7 stones (52, 35, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger 6 stones (0, 4, D:2) the +11 mace "Luoppef" {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (9, 21, D:2) a +0 short sword (13, -35, D:2) 2 potions of ambrosia a potion of degeneration (13, 25, D:2) a +0 dagger (14, 1, D:2) a +0 hand axe (15, 6, D:2) a +0 mace (16, 10, D:2) an adder corpse (skeletalised by now) (18, 6, D:2) a rat corpse (skeletalised by now) (21, -29, D:2) a +0 dagger (21, 8, D:2) 4 stones (21, 28, D:2) a +0 robe (28, -9, D:2) a +0 scale mail (32, -6, D:2) a +0 club (36, -15, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (6, 1, D:3) a rat corpse (9, -6, D:3) a staff of fire (32, 6, D:3) a +0 whip (40, 12, D:3) a frilled lizard corpse (40, 16, D:3) an adder corpse (41, -11, D:3) a bat corpse